"I'd like for market bots to be legal with a standardized API provided by ccp. Make people focus on the algorithms they use to update their orders and prices. Rather than on adjusting orders manually by 0.01 ISK every 5 minutes. It would make stupid trading entirely pointless or at least mostly pointless"The group advised him that he might want to adjust his trading habits if he thought that the solution would be a bot. Someone asked him, "What's your problem?"
"I don't have any "problem". I think legalized market bots would make traders think more and eliminate a part of the game that is only tedious."
"Why is it tedious?" another asked.
"Because you only work like a Machine. Updating order by some fixed algorithm. Free us up to concentrate on the fun part. On picking the right items and the right algorithms. Maybe even give us the possibility to trade algorithms. Charge fees for order modifications but remove the 5 minute limit"A few days after this conversation, I saw a comment on Tobold's blog where he is commenting about Nosy Gamer's botting articles. He comments on the tedious activities of MMO's that have an internal problem within their design because they can be botted and that things need to be more challenging. I would think that people will always break things down to the smallest piece that they can. No one has to play 0.01 ISK wars on the market and update their orders every 5 minutes. No one is chained to that but by voluntarily placing those shackles upon their own game play they turn to CCP and point a finger saying, "Why have you done this to me?"
"There is more to do then sit there updating your orders like a machine. If someone is doing that they made the choice to do that. it sounds more like you are suggesting "dear CCP make the market automatic for me because I obsess over it." I then asked him, "Why would you suggest CCP accept botting into the game?"I was interested in his reply.
"It's frustrating to see people spend hours upon hours with menial tasks when there is so much potential for creativity and ingenuity. Mission running is stupid, too but it doesn't have that sort of potential."I asked:
"And you think botting will bring out creativity and ingenuity?"I decided to stop arguing at that point and let him finish giving me his story. I realized, he meant what he said so I might as well find out why he felt the way that he did. I was not going to understand it by guessing and hoping that I was right. I asked:
"Please tell me how."And he obliged:
"Look at algorithmic trading irl. A lot of thought goes into devising trading strategies for "bots". Crazy statistical models (often lifted from physics). Economic Models. Experience. safeguards to prevent them from getting gamed or participating in a market crash by accident."
Gevlon pointed out: "But then we could have PvP bots too and it would be a race between AI programmers"
"I would enjoy playing that game :D. I don't expect ccp to legalize bots. But I would like them to do it :D. Just to see what happens. I think I'd enjoy the resulting game."The rest of the conversation bot based video games and programming in general. The pleasure of building a product and the pros and cons of using it.
I'd love to say that I understand his logic. In a purely metaphyiscal sense, where one debates the deepest dreams and wants I can understand letting go of sense and reason for the pure burn of desire. I would like X because of Y. Even if X is terribly destructive I do not care because I would enjoy it even if no one else would. It was nice to see an argument not dissolve into "everyone bots" or some such thing as they often do for their reasons.
Is the game broken because people can bot in it or would bot in it to avoid things? People will also cheat at events that they have trained for to win or gain an edge. The assume that it is simply a result of uninteresting activities is to look at botting as only a way to replicate the actions a player must do. In a game like Eve, where a player does not have to do the actions the bot takes over the bot is even more of a choice to make life easier or acheive a win. Must the market order be adjusted in the .01 ISK war every five minutes? No. Many traders make their fortunes without ever touching these battles.
If people are pushed by their own competitive nature that is not the fault of the game. Where does personal responsibility lay in this? I also play blink but I do not blame blink for the ISK that I lose. I can't agree that people 'have' to bot. People want an edge. People who are rich and successful will still do things to exceed their own innate abilities. Its not a fault of the game its an aspect of personality.