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Bandits and the Blockade Runner

There is some questions about high sec ganking with the new Crime Watch changes that will be coming through. When Crime Watch 2.0 hits it will cause loot thieves to gain an aggression flag that makes them pewpewsble to everyone in the system. This has worried some because their loot scoopers are now in danger. It will not be 'the end to high sec ganking' as some have ranted and raved about. But there will be change.

My first reaction is "And?" Loot scoopers are part of the gank team. There is a lot of comfort in high security space about being able to do things with few to no repercussions. Crimewatch 2.0 opens up those possibilities of being punished for an action. Yet, I don't think it will cause leagues of PvP averse people to descend like a pack of blood maddened piranha at every gank.

It does mean that more time and attention will have to be paid. A moment when the system is clear of combat ships may mean that some kills escape. There is more risk on the side of the gankers team but that is not a bad thing. It may not be a wanted thing but it is not a bad one. Loot piniata's will still roll from station to trade hub full to the gills with goodies.

The blockade runner would shine as a loot scooper in high security space. With warp core stabilizers along with its natural resistances and the damage that it can soak up a properly fit blockade runner has a solid chance of making it back out of a gank's aftermath with the loot.

But what of the freighter containers? They are to large to scoop into a blockade runner.

That means that the ganker will have to chose to avoid this ship or place more risk on the field for the loot. A gank would have to increase in value to make risking the gankers freighter worth it. It is not an unfair trade off. The risk and reward formula does not travel in only one direction.

Or the ganker can chose to not risk a 1.5-2 billion isk freighter on the field. Then freighters could load up freighter containers to make them a less appealing target. This, to me, is a very good thing. It would be a better possible future then one where freighters received a massive buff to their natural defenses.

Freighters are the only ships that carry these giant containers. T1 haulers and Orca still flow through the ship lanes fat and ripe for the plucking. An Orca may take a larger fleet to attack if it is tanked.

If.

Such a small word but one of great resonance and power in Eve.


If they fit tank.
If they have over X amount of isk.
If they have an escort.
If they are auto piloting.
If... if... if..

Comments

  1. Instead of a blockade runner, I'm wondering about a shield tanking deep-space transport like a Mastodon. It has a greater cargo capacity and built-in warp core stabilizers. Throw on an ASB or maybe even two and have a fleet booster in a command ship and I'd think you'd have a great chance of getting away.

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  2. Again, something I agree with. If they want to loot that freighter wreck they going to risk there own one. Sounds interesting. But with a good support and some safe spots in system it shouldn't be much of a problem to scoop those containers.

    Click the warp to safe spot button with your freighter.
    Target your freighter with your webbing alt.
    Wait till 1/3 of speed on the freighter than hit loot all.
    Web the Freighter with 2 or 3 webs and he is gone.

    Of cause your webbing alt doesn't get flaged because he tries to tackle a known suspect right? You just need to make sure there is no one waiting with a scram.

    To the transport-ships, I think many refer to them as blockade runners in general but the general term is transport ships.
    Blockade runners = cloakies, (Viator, Crane, Prowler, Prorator)
    Deep-Space transports = heavy tanked (Occator, Bustard, Mastodon, Impel)

    All are fine ships and the tank you can put on these DSTs is just fantastic. Once the container changes are out and they are packed smaller than unpacked they might get used more often.

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