Skip to main content

Contests of Words

There is a fiction writing contest hosted by Telegram Sam and backed by CCP.

I've been tossing around some random short stories in my head. Now seems an ideal time to spend the next month working on them and seeing how I do.

The contest has two categories, Lore and Non-lore stories. I know nothing about the Eve lore. I am also not overly interested in it. I find that interesting. The Lore is not bad but it is like reading a book and watching a movie. They have the same information in them but it is different. Eve's Lore compared to playing Eve are like that for me. The Lore sets up the basic structures of the world but the written lore is not the game that I am playing and love so much. I want to write about the game that I play.

However, after I got down the series of short stories I have in my head I will look at the Lore if I have energy for more. I love science fiction and writing something 'true to Eve' has a fun appeal to it. I have five or so weeks to get some stuff written and submitted. I'm going to play with the permanent pages option to host them here. I won't spam the blog itself with any more then I already spam it with.

The question I ask myself is, "Why enter?" I'm not competitive by nature. It is more of the goal that it gives me. I love writing and I have tons and tons and hundreds of thousands of words of various stuff written but I am terrible at focusing and finishing things. An exterior goal point gives me something to focus on.

I read about this at an interesting time. Blog Banter 40 has been released. I was looking forward to it and when I saw the subject matter I sighed and backed away. It feels hypocritical to want to join into the writing contest and so dislike the Tournament. Yet writing with the hopes that some people will read and enjoy is different from competing in a 'sport' with a goal to win or beat other people.

I did settle down and play Planetside 2 for a bit. I'm still not sucked into the FPS game. The frantic drop in with almost no explanation on how the game works I found frustrating. I had to keep stopping and searching to figure out what things were and what people meant in the chats. I then died a lot. I killed nothing. I have a satisfaction level of not really excited about it. I also long for tutorials, or a help section, or something to let me consume basic information. This press buttons and figure things out as you go does not worth for me at all. Oh I'm sorry I'm shooting you, I had to figure out that to 'heal' people as a medic I have a healing gun. My bad.

Comments

  1. If the Blog Banter subject matter prompts such a strong dislike from you, then surely that's worth writing about. There seems to be a groundswell of disdain for the tournaments amongst the current banter entries, so I don't think you're alone.

    I'd certainly be interested to read why you dislike the tournament concept so much.

    ReplyDelete

Post a Comment

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their ...

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to...

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th...