Skip to main content

By My Own Two Hands (mostly)

Industry in Eve pulls at me. It is not an isk thing it is a building thing. I am one of those people that love legos. I can build things. I love the process. Sim City, the Sims, Civilization, Black and White...any game that gives me the tools to create has anchored me and dragged me in.

While Eve's world building is a tad bit more subtle then Sim City, it is still a game in which creation of things is very important. I wrote a thing when I got my Sleipnir about making it vs buying it. I discovered that I could not make it. I found that I was disappointed in that and I've since started working to correct that.

My latest decisions have been for my high sec industrial goals of stuff building. I decided that I wanted an Orca and a Charon.

I've always wanted an Orca. Well, at least since my 5th or 6th day in game when I first met one. Ever since I've desperately wanted one. My issue has always been price. I am a cheap, cheap person. When I first started Orcas cost 400mil ISK. At the time, the cost of replacing my Myrm was enough to send me into stress sweats. Later, when I could afford it the price had soared to 600 million. At that time, it would have been a quarter of my liquid ISK. When I had more ISK the price was up to 700 million. At that point I said "fuck it".

My desire has not waned. I feel envious when I see other Orcas. But, I am not sensible enough to simply drop the ISK and satisfy my desires. I am still very, very cheap and cling to each ISK as if it is my last drop of water in a desert. My solution was to build myself an Orca. It would take much longer to accomplish, if I worked out the ISK per hour I'm sure it would not be optimal, but it would be a good project with a nifty cookie at the end.

I was directed to this site for ship building costs in terms of ore. It is a neat link and one I shall have to play with further. I also searched contracts and purchased an 'Orca Kit'. Because the Orca is a Capital Ship, building it requires more layers then ore to blue print. The kit is a set of researched blue print copies for all the pieces needed to make the ship. I add ore and bake. Researching causes a blue print to need fewer resources to make the end goal.

It will take me a bit to mine enough ore for the Orca. To save myself some minerals I will ask the boys to do my refining. With perfect refining skills and standings with the station they will get more minerals returns from refining the ore then I will. Also, we have perfect capital ship builders in corp as well. Its a project that will take a few weeks to accomplish while giving me a nice little 'doing stuff' feeling. Once that is done, I'll start on the Charon. Some time will pass (much time) and I'll one day have these ships pop out the oven ready to do my bidding.

Teamwork, people, group efforts, it's interesting stuff. This morning, as I worked on looking at Orca kits and got Dher to help me pick the best one I dragged around two of our youngest members to run exploration sites with me. It gets them out and moving around low sec, learning how to listen, discussing tactics and movement and scanning and developing healthy survival habits. Some mistakes happened we discussed them and moved past them. Learning isn't about perfection its about improvement.

Its 'paying it forward' I guess. I have to admit that Ender was right and I'm doing what others did for me. I sent them off with 150mil more in their wallets for their split from the loot we gathered over the sites. I could have soloed everything and kept all of the gains for myself, but that was never my point. I love my ISK and I love my ISK making, but these times of social fleeting as some of my favorite ways to burn time productivity.

Comments

  1. When you have learned things in an environment as hostile and difficult as EVE is that day when you find yourself teaching others in the things you were taught is a magnificent day indeed for you have come full circle and that in and of itself is an achievement. :) Few things can satisfy the soul more than paying it forward in such a way and realizing the accomplishments that lead you to that point.

    ReplyDelete

Post a Comment

Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Have you done your Eve Vegas Survey?

I did attend Eve Vegas to the shock of many. I'd already paid for it and allotted the time. It seemed that I should go.


I went to the Grand Canyon and Hoover as well. This is not the space to discuss those amazing places or my new Camera.

Eve Vegas was a bit harder for me to go to then I expected. I've detached from Eve for the most part these past months. It is very easy to be angry, frustrated, and bitter about the past that I lived on. The game, its development, and the players move on while I find myself emotionally stuck. That emotional stickiness does not need to be given to everyone else. Part of experiencing it was shielding people from it. But, as I accepted my items and stared down the poor gentleman that tried to put a wristband around my wrist, I realized that I wasn't in as good of a place as I had hoped to be.

That is where the Survey comes in. There are a few things that I could say and did say. A few of the questions made me want to say a bit more.

One was …

Your ideal roadmap

To try to be a bit more interesting then blogging yet another daily list of summit meetings, how about a question?

In the producer session, as we try to figure out how to fix and improve our communication with teams and how we figure out who should be gone to for features and changes, we discussed the road map.

We discussed what 'our' ideal roadmap would be. This breaks down into the individual roadmaps for each member of the CSM. After all, we are individiuals and we have different dreams for Eve. We have different goals and features that we want to move forward or go back to.

How close are we to what CCP is looking at and planning? We discussed their safety mesures to weigh the value of features. What will this feature do for Eve? It is not enough to have an ideal road map of things you want. Those things have to have value and that value needs to be enough to dedicate the time to the feature.

Do you have an ideal roadmap? A path for Eve to head in the next year or two once …