Before I reached the fleet they killed a Sleipnir in low sec. The goal was to head to null. I caught up with them while they cooled their GCC on the sun and checked to see if there was any more fighting to be had.
I'm... gonna soak up the sun...
It was mostly cruiser day although Ren broke out the Talos. We headed off into null sec. A few systems in, the scout jumped to see what there was and got word that a Domi had warped to planet 5 and cloaked. This was seen by the other person in system. Terrible situation for the Domi and fantastic one for us.
To look at the situation, warping to a planet and cloaking isn't a terrible idea. If we had not had someone in system to tell us where he went, we'd have just passed through. However, this time it turned out to be a bad choice. With intel in hand we dropped the entire fleet onto the planets warp in points.
"This isn't going to work," was the general thought. It couldn't work. After all, really?
And then poof, the Domi was decloaked just off the planet 0 warpin. If he had been in a faster ship he might have been able to pull enough range to get away. However, that ship is slow. It is called a space potato for a reason. Add in the massive speed penalty of a cloaking device (-90% Velocity Modifier) and it didn't work out for him at all. He was immediately swarmed by the fleet.
It was a bad situation for him. His corp seems to live in the area. While warping to a planet and cloaking can normally be okay, this is the perfect example of how circumstances outside of your knowledge and control can bite you on the ass.
Taking the time to make one or two safe spots could have stopped this from ever happening.
Why would he fit a cloak on a domi? To rat?
ReplyDeleteI guess. anoms and plexes or something. cloak when neutrals appear.
DeleteWell that teaches him to cloak at 0 and not move. I had a toon that lived in wspace for almost a year and it's ridiculous how many people will try to hide by cloaking at either 0 or 100km from a celestial and not move.
ReplyDelete