Skip to main content

I'm Missing Something

I was docked in the next system over when the boys undocked and decided to brawl a fleet that had just entered the system a few days ago.

I had been out in my jag and docked to wander off for a bit. I was back but running Chella through the area doing errands. The fleet was four myrms, a harbinger, and an abaddon. The boys got a bit excited and undocked a whole stack of battleships.

I hopped into the system to reship. They were battling on the gate. I dropped some points with my Jag and assisted in killing the harby. I then got locked up by big things and decided to reship and assist in something a bit more useful.

They started killing myrm after myrm. Also, our battleships were going down. We lost two megathrons and a tempest. I got back when the last myrm was being chewed on. He was taken out and then the abaddon was next. I managed to land a jam on the myrm that freed another of our tempestes up to warp out.

Once everything was done we stood there and debated how it went. There is 'we won because we are all that is left and held the field'. However, it was not a neat, clean or easy fight. The myrms each had 3 ECM modules fitted to them. It was jamming hell for the boys and caused us to have less firepower on grid then we should have had. It was a ball of violence.

In ISK value we just squeaked out ahead it. But the killing was done despite the roughness of the fight.

Station Games

If anything can remind me how hard it is to wrap one's mind around someone else's version of fun, it may be station games. I've grown up in game on a steady diet of going out and finding things. Its given me a lack of interest in gatecamps and other such trapping predatory behavior.

I joined another wild, instantly made fleet reference a group a few systems away doing something. When I caught up, we had one of our flashy red guys dealing with them on the station. I do find it satisfying to bump someone off of a station, where they thought they were safe, and force the issue with them. But local was filled with smack talk and insults. There was docking and undocking and people pointing and laughing at others being 'fail'.

It causes me a lot of confusion when smack talk is the flavor of the day. I'm reminded that it does upset some people and gets them worked up. I try to hang onto this and think of it as a tool like any other. A very, pathetic tool that makes me feel sad for people, but a tool none the less. It is hard for me. When people start smacking like that in local I just want to roll my eyes.

Instead, we tried to see what would happen. Our one guy had taken GCC. He warped off and myself and our powerful Vexor harassed the guy sitting on the station by shooting him. Once the other hurricane warped off they undocked a tempest. I immediately ordered the Vexor to deaggress and dock. It would only take a few volleys to pop him.

So they focused on me. I tried to make some distance to the other side of the station while I deaggressed. My goal was a little bit of room for them. Sixty seconds never seems quite so long as when your shields are being powered through. They undocked a whole host of stuff on me including a carrier. All in an attempt to pop my hurricane before I could dock. Drones, fighters, neuts, web, nos, everything under the sun and some other stuff it seemed. The top of my neocom was a line of, "You are fucked" modules.

At 20% shields the game finally let me dock. My hands were shaking. I had to resist the urge to say, "I'm going to die," during that time that I was not able to dock and it seemed that I never would be. In local the main talker is going, "hahah that's right dock you pussy."

Really? What is the point of that? How can you sensibly insult someone for docking when it was your strategy for the last 10 minutes? I'd feel ridiculousness saying that. Of course, I'm one to put my hair into pony tails instead of letting it down so I may just not have the personality to enjoy smack talk. (Or maybe he knew I was a girl? :P )

I thought I was going to be trapped in the station until aggression cleared. They decided to dock. As soon as it was clear I bolted and warped off with a plaintive whine of, "Why are we doing this?"

"We're waiting for them to make a mistake."

I guess. It was the smack talk that made me want to leave not the station games. It also made me grumpy. Thankfully, we left.

Later, the boys decided to spend some time shooting each other to see how their fits were doing. I almost had a heart attack when my alt undocked. My overview was full of violent red pirates. Scary stuff.

Comments

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their ...

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to...

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th...