Skip to main content

A Meandering Rampage Through My Thoughts

Flight of the Bumble Bee - Trans Siberian Orchestra

Skill Points are one of those areas in game that everyone can relate to. All of our characters need some type of skill plan to function. The way one goes about it an be organized or chaotic. One can try to balance function ad efficiency or go completely one way or the other.

Skill Training online is a very common but valid joke about Eve. Because skills train even when you are off line it becomes easy to set up a perfect skill training program and then just watch the skill queue tick up. Progress! Boring, boring perfect progress.

I'm not capable of that. I play Eve to play Eve. Therefore my skill training at times is a bit chaotic. I have to balance form and function. Do I need tank or do I need DPS? What ship will be the best for me to learn right now or do I need to deal with where I am at and plan out a bit further for something that will improve the over all quality of my life?

This is also where the debate about implants comes in. Eve used to have learning skills. You learned the skills to learn your over all skill points faster. The side effect was that people spent their first month learning learning skills before they invested in playing the game so that their future planning would be optimized.

It was a bit of a mess. They were removed a bit before I started to play. What are in game now that cause the biggest issues are learning implants. Learning implants improve your base statics. Mix this with remapping and you can optimize a skill program perfectly.

People obsess over this. They obsess badly. Mix with the fact that the highest grade attribute implants are expensive and you get a lot of back and forth over the issue. It seems that some players find the possibility of not having their implants in and thus slowing (but not stopping) their training time to be a massive negative to the game. I'm trying to give this consideration if not understanding. My own 'Yay! Woo!' playstyle makes me terrible at worrying about something like not training as fast as someone else.

Anyway, that's not a problem I have. I lost my first implant set at two weeks. I was more embarrassed then anything else. I'd had it in for a few days. My problem is what to fly. I've spent most of this year working through support skills. I have two skills left on the list that Diz gave me to start my skill plan back in February.

My ship progression with Sugar has been Rifter --> Rupture --> Jaguar --> Hurricane. The focus has been PvP ships. The focus is still PvP ships. They are just asked to do double duty. The hurricane is an amazing ship but it does not have the tank that I need to survive some of the sites that I would like to do.

Drake is not the answer.

I'm eyeballing a sleipner. I was going to spend next month learning large guns so that I can fly tornados some. But, that is just something new to do. I am not unhappy with pewpew in my Hurricane. What will affect me more  right now is a better PvE ship.

If i lived in high sec the answer would be a battleship of some type instead of specializing out into the demands of a command ship. But, I'm not going to putter around low sec in a battleship for PvE.  I also don't like battleships overly much. My personal attempts were terrible. I will admit that was in a terribly under skilled Domi but the scars are real.

I have vowed not to plug battleships into Sugar until next year some time. I am thinking the spring. Maybe. I'm not particularly excited about them.

(Side note for non Eve players. Skill books are injected into the character to activate them. Then each level of the skill is selected and learned at the players leisure. The books can not be injected until the prerequeists are trained.)

I also realized that my year point is fast approaching. This means that I will acquire my first yearly remap. I am going to top off Chella's dron skills and then map her into navigation and she will be in her carrier around the same time that Sugar is in her battleships (I think).

Chella has 500k skill points tied up in Astrogeology. I never finished it so the skill points are not credited yet because the skill is not fully learned. I am up in the air about completing the skill and freeing up the skill points. I think that I have better things to do with eight days of training right now. I was wondering if I'd hit 20mil before my year point but I'm too lazy to do the maths and pretty sure the answer is no.

Comments

  1. If you are a good Hurricane pilot, a Maelstrom would be easy to fly. T1 battleships are highly insurable so not a big loss.

    ReplyDelete

Post a Comment

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their bio

And back again

My very slow wormhole adventure continues almost as slowly as I am terminating my island in Animal Crossing.  My class 3 wormhole was not where I wanted to be. I was looking for a class 1 or 2 wormhole. I dropped my probes and with much less confusion scanned another wormhole. I remembered to dscan and collect my probes as I warped to the wormhole. I even remembered to drop a bookmark, wormholes being such good bookmark locations later. My wormhole told me it was a route into low sec. I tilted my head. How circular do our adventures go. Today might be the day to die and that too is okay. That mantra dances in the back of my head these days. Even if someone mocks me, what does that matter? Fattening someone's killboard is their issue not mine. So I jumped through and found myself in Efa in Khanid, tucked on the edge of high sec and null sec. What an interesting little system.  Several connections to high sec. A connection to null sec. This must be quite the traffic system.    I am f

What are all of these buttons for?

My snooty villager, Naomi, wants to move out. I picked her because she is a blue cow with some wild makeup but we have not really bonded like I have with Savannah and Mitzi... oh wait yeah wrong game. So, my clan is almost finished the second step of the Manhunt in Division 2. We just have one more zone to clear and then we can hunt down the secondary target to reveal the next... err wait, waaaaaiittt... Sorry about that. Resetting things. What do I want to do? That has been my problem for a while now. If I play Eve, what do I want to do in Eve? While I did PvP it was never my draw. The old PvE sucks. The new PvE may be okay but do I want to do it? Who am I? What am I? And do I need to be unique and interesting? I think that I may want to look in small wormholes and try a exciting, fragile life. With some of the ships that are available I can, perhaps, have an interesting life where I may or may not fall prey to someone but it does not have to define what