Skip to main content

Alliance Tournament X: Match 5

This is one of my work weekends. I was not able to be around for the Alliance Tournament. The killboards started to act up this morning before I went to work and they did not update for most of the day.

The final is that we did not beat Goonswarm. I wound up pulling up the Alliance Tournament site that I have been using. I saw the breakdown in ships and knew exactly why we did not win that match.

ECM. It is our biggest weakness perhaps. It is a huge weakness of a lot of the game. We don't use it much. We used damps a lot during this tournament, but its not our standard method of fighting. We have people that can bring falcons, but we rarely ever break out those ECM boats. It just isn't the style of game we wish to play.

It was a strong setup against us. However, I saw that we had two Sleipnirs left on the field. I think that Goonswarm needed to defeat us fully to continue. I'm not sure. However, if they did, we at least held them back as well. I'm glad of that. Preparing and planning for these matches have shown me what a small group we really are. It has been an interesting experience and the output of support from the alliance has been spectacular.

The mutterings of payouts and ISK to toss the matches makes me roll my eyes. Even in game, that is just not a way I play or the type of people that I want to be in a corporation or alliance with. If that is how someone else plays, I do not understand it but I can accept it. However, that does not mean it should be assumed that everyone sells themselves for everything.

As Diz has said before, we fight for the fight. Sometimes the outcome has no ultimate win, but it is not the winning that gives us reason to do what we do. Sure, we love to win, I'd never pretend that we do not. Yet, to get out and do, to pewpew and fly... it is a fantastic feeling in and unto itself.

The murmurs for next year are already on the table. I made a terrible suggestion for it. I suggested that we start preplanning now. As terrible of an idea as that is, I had to lay it out there. Beyond that, the Alliance Tournament X is done for Capital Punishment. We can work on other projects that have been sidelined for the last few months.

Yay.

Recruitment and all that fun stuff.

I had this nice little rant written up to toss my head at all the haters. Then I deleted it. Because really, who gives a damn? :)

Those that wish to know and meet us, are welcome to. Those that do not can enjoy themselves without us in their game.

And if haters wanna hate, let them hate. It is good to bring productivity to others, even vicariously.

Comments

Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Have you done your Eve Vegas Survey?

I did attend Eve Vegas to the shock of many. I'd already paid for it and allotted the time. It seemed that I should go.


I went to the Grand Canyon and Hoover as well. This is not the space to discuss those amazing places or my new Camera.

Eve Vegas was a bit harder for me to go to then I expected. I've detached from Eve for the most part these past months. It is very easy to be angry, frustrated, and bitter about the past that I lived on. The game, its development, and the players move on while I find myself emotionally stuck. That emotional stickiness does not need to be given to everyone else. Part of experiencing it was shielding people from it. But, as I accepted my items and stared down the poor gentleman that tried to put a wristband around my wrist, I realized that I wasn't in as good of a place as I had hoped to be.

That is where the Survey comes in. There are a few things that I could say and did say. A few of the questions made me want to say a bit more.

One was …

Your ideal roadmap

To try to be a bit more interesting then blogging yet another daily list of summit meetings, how about a question?

In the producer session, as we try to figure out how to fix and improve our communication with teams and how we figure out who should be gone to for features and changes, we discussed the road map.

We discussed what 'our' ideal roadmap would be. This breaks down into the individual roadmaps for each member of the CSM. After all, we are individiuals and we have different dreams for Eve. We have different goals and features that we want to move forward or go back to.

How close are we to what CCP is looking at and planning? We discussed their safety mesures to weigh the value of features. What will this feature do for Eve? It is not enough to have an ideal road map of things you want. Those things have to have value and that value needs to be enough to dedicate the time to the feature.

Do you have an ideal roadmap? A path for Eve to head in the next year or two once …