Skip to main content

The Encouragement Story

I've said before that I rarely give away isk. Today must be a different day. I've dropped a few hundred mil on Somer blink and I had an interesting interaction with a new player.

In a chat a new player said that he was scared to leave the station.

"Why for?" he was asked.

"There are pirates out there. They are -10 and they will kill me."

It turns out that he had needed a skillbook for Heavy Missiles. He found it at a discount two jumps into lowsec. He decided to be brave and go for it.

He made it to the station and had his skillbook. He was in his destroyer fit with everything he needed to mission. The only problem was that there were two people sitting outside the station, waiting for him.

"If you die you die. Don't let yourself be held hostage."

"This is three million worth of stuff! I know its not a lot to you but it is to me!"

He was three days old.

"Okay. Here." I deposited 5 mil into his wallet. "You can now replace your ship. Undock and do everything in your power to make it out of there."

"Oh wow! Thanks!"

"I've removed the isk loss to you. You have 200k skillpoints, no clone issues, no implants and nothing to lose. Go take hold of your game undock, escape, and flip them the finger."

"Okay!" He undocked. "They are locking me!"

"You can only escape or explode!"

"I'm out! I got away!"

"THen you are fine."

"I'm sitll in low sec."

"Jump the gates and get back to high sec."

"Okay! Thank you!"

"Yup. Enjoy your isk and don't let anyone dictate your game to you."

Comments

Popular posts from this blog

Memoirs - Part One: Virtual Worlds

Virtual Realities: Memoirs of an internet spaceship politician by Sugar Kyle CSM9, CSMX
This is where it really started. The day I lost my mind.

I never told anyone how long I had been debating my run for the ninth CSM. The thought started to circle in the back of my thoughts in November. I was back home after a sucessful Eve Vegas. I had met a few people. My notes from the presentations and round tables had gone over very well. I felt useful, comfortable, and excited that I was a member of the community. I belonged and I cared about this thing that I belonged to. That thing was the community of Eve Online.
Eve Vegas of 2013 was when I found out that a conversation I had been fortunate enough to have with CCP Masterplan at Fanfest of that same year, had sparked enough interest to gain developer attention. At Eve Vegas I learned that they would be working on ideas based off of the premise that I had presented. Only days later, a developer posted to the Offical Eve Online forums about i…

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Will the real player please stand up?

I installed Eve on my Surface the other day. I then remembered why my last laptop, when I was playing Eve, was an Alienware gaming laptop. My Surface, wonderful creature that it is, runs Eve at such a tiny magnification that I squint to see it. I could change my settings and adjust for this. Instead, I'll stick to my desktop and try to remember to log in and see the latest round of changes.

Yet, here I am writing.

Deep in the muzzy field of my brain that has been working almost daily for the last six weeks, random thoughts bubble up. I may not log in and spend my time focusing on Eve as a world, but it hasn't slipped from me. I've picked up an amazing group of friends that I talk to daily and many of them still play enough that I skim the social edges. At times I'm angry that the same social problems exist. At others, I'm fascinating by the process.

Today is a fascinating day because I've been answering e-mails. I still get e-mails occasionally from people who …