Skip to main content

Career Decisions?

Doing something I almost never do, I was on YouTube and found this: Fanfest Trailer from CCP.

Unlike many of the other trailers that CCP has created, it focuses on the character customization process and entering the world. There are some pretty ship bits. As always, I'm amused when I see the Noctis shown. However, its a rather good introduction.

The information screens were very pretty. I wonder if that is what they are going to from our pop up windows that we currently have. In some ways, their new Unified Inventory structure would work better in those overlayed, startrek-esque sci-fi information 'windows' then the current box thing we have.

This dragged my wandering mind to the fact that CCP has also (accidently?) created the concept of assigned careers for new players. On their front page they have a section about the 'sandbox' and how you can find your path.

While they explain that every action creates a reaction that affects the game as a whole, they have classes listed. New players are logging onto the forums and asking how do they become a Fleet Commander or what is the best way to become an industrialist.

Most MMO have you select a 'class' or a 'profession'. It is a very in grained idea. While many activities in Eve fit into a titled catagory, the catagory itself does not limit you. The nice windows and information pannels that the website contains, makes people think that they choose 'miner' and that is what their character does.

They also have a personality analysis. To help people decide what path will be best for them.

These things create a very pretty, clickable website that draws people into the game. But, inside the game, they are plunged into the flexable textured world that is actually Eve Online. They do make note of their unrestricted universe in another section.

I think that it may be creating some of the confusion it attempted to alleviate.

The lables however, draw people and the unrestricted aspect has to be explained, often when they are floundering around not understanding why they are not set as an indulsterlist.

The pirate on the website has a camouflage shirt and arm tattoos. He looks pretty bad ass. I wonder how many people are disappointed when they are not available in the charater customization window.

Comments

  1. "The pirate on the website has a camouflage shirt and arm tattoos. He looks pretty bad ass. I wonder how many people are disappointed when they are not available in the charater customization window."

    Those are features that are coming soon ... but you're right, probably a bad idea to be "advertising" arm tatoos and wife beaters before they're available.

    ReplyDelete

Post a Comment

Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Memoirs - Part One: Virtual Worlds

Virtual Realities: Memoirs of an internet spaceship politician by Sugar Kyle CSM9, CSMX
This is where it really started. The day I lost my mind.

I never told anyone how long I had been debating my run for the ninth CSM. The thought started to circle in the back of my thoughts in November. I was back home after a sucessful Eve Vegas. I had met a few people. My notes from the presentations and round tables had gone over very well. I felt useful, comfortable, and excited that I was a member of the community. I belonged and I cared about this thing that I belonged to. That thing was the community of Eve Online.
Eve Vegas of 2013 was when I found out that a conversation I had been fortunate enough to have with CCP Masterplan at Fanfest of that same year, had sparked enough interest to gain developer attention. At Eve Vegas I learned that they would be working on ideas based off of the premise that I had presented. Only days later, a developer posted to the Offical Eve Online forums about i…

CSM: Running for Office: Week Six

Nine days untill  the polls open.

It is amazing how much effort can go into crafting thirteen hundred characters. When I first looked at my CSM application I thought that it would be easy to write the official words. Of course it was not. The limit was the largest hurdle. I had so much to say and so few words to say it in. But, I eventually worked through it and submitted everything last Sunday evening. I sent off my passport at the same time and now it is just a short, but long wait.

Tomorrow is the final day of application submissions. Then, on the 3rd, we should find out who actually submitted their applications and passports and passed their background checks. The polls open the following Tuesday. I’ve checked my submission a few times. If I try to fill out the form with Sugar again it tells me that she has already submitted one. I sent my e-mail to the correct place. How I wish for a confirmation email to stare at. For now, i just fret. When I started the run I was worried about …