Skip to main content

Teasing the Noob doesn't always work out

I got into a motorcycle wreck last night so that means plenty of time over the next few days to play Eve! (I'm okay and it wasn't my fault).

While I have not yet found another 350mil isk skill book, I have found something even better. I found a 4/10 DED Complex and it dropped a stack of high grade shiny mods to the tune of 1.3bil isk. That is split between me and my corp mate. I found the 'plex, he tanked the 'plex, I assisted him in clearing the plex, so we split the loot.

So I will gain about 500-700mil isk from the sales. I am quite happy. That will bring my isk earnings for the week to over a bil.

I have a little system loop that I do for scanning. Scanning isn't fast for me yet. I have to hunt down the sites, bookmark the entire system, hop a combat ship over, do the site and open the containers while keeping my eye out for local and such things. Then drag the items out. I'm willing to take the smaller sites that others ignore.

I was in my alliance's home system scanning when I found a complex. I asked them if anyone wanted it since they were hovering about not doing much and it was right in their system. They said sure because it was named Dirty Site and when I went to give it to them, said they were kidding. The site sucked and not to believe anything they said. Just good natured trolling teasing.

Teasing. I know I'm the only one excited about my new skills. Still, just say no thanks. That's fine, I learned my lesson and didn't offer them anything else.

At the end of that scan the 4/10 complex popped up at the same time my corp member whom I did a previous 4/10 with came up. I asked him if he wanted to do it and he said hell yeah. So we cleared it and popped out with a 1.3bil in Type A and Type C mods.

I am very, very glad that I am getting into scanning. Word is that CCP is going to nerf NPC loot a bit. They are dropping drone minerals and replacing them with bounties. Bounties may be cut across the board (I'm expecting it). There is rumor about lowering the tag amounts at the LP stores and they are going to take T1 mods out of drops. All this means that my salvage income will tank a good bit.

Thankfully I am advancing. I am enjoying the fact that I can do more for myself when it comes to my income. I was not earning very much when I was running missions. I've not put the time into running level 4 missions because I have so many other things to do. The exploration thing works quite well for me with a little bit of thought. Some, I have to skip, but all in all I'm easily pulling 50-100 mil out a day from the sites. Some days, like today, I find nothing. I did find two in my home system. One I could not do alone and one that someone else had started.

But I'm sure I'll find something and even if I do not, that is fine as well. It can't be every day which is what keeps it interesting.

Comments

Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Have you done your Eve Vegas Survey?

I did attend Eve Vegas to the shock of many. I'd already paid for it and allotted the time. It seemed that I should go.


I went to the Grand Canyon and Hoover as well. This is not the space to discuss those amazing places or my new Camera.

Eve Vegas was a bit harder for me to go to then I expected. I've detached from Eve for the most part these past months. It is very easy to be angry, frustrated, and bitter about the past that I lived on. The game, its development, and the players move on while I find myself emotionally stuck. That emotional stickiness does not need to be given to everyone else. Part of experiencing it was shielding people from it. But, as I accepted my items and stared down the poor gentleman that tried to put a wristband around my wrist, I realized that I wasn't in as good of a place as I had hoped to be.

That is where the Survey comes in. There are a few things that I could say and did say. A few of the questions made me want to say a bit more.

One was …

Your ideal roadmap

To try to be a bit more interesting then blogging yet another daily list of summit meetings, how about a question?

In the producer session, as we try to figure out how to fix and improve our communication with teams and how we figure out who should be gone to for features and changes, we discussed the road map.

We discussed what 'our' ideal roadmap would be. This breaks down into the individual roadmaps for each member of the CSM. After all, we are individiuals and we have different dreams for Eve. We have different goals and features that we want to move forward or go back to.

How close are we to what CCP is looking at and planning? We discussed their safety mesures to weigh the value of features. What will this feature do for Eve? It is not enough to have an ideal road map of things you want. Those things have to have value and that value needs to be enough to dedicate the time to the feature.

Do you have an ideal roadmap? A path for Eve to head in the next year or two once …