Skip to main content

ROFL - I'm an absent minded idiot

There is a wormhole in our system for the last few days that leads to deep nullsec. It is irritating as hell because we have a flood of random people moving in and out of the system. Occasionally, they try to play with us but so far it has been unimpressive.

I undocked in my Jag to find another Jag 8k off of me. "Oh?" I thought. My corp mate had been trying to catch a Tengu from someone from the same corp. As soon as I undocked he started burning away. I let him burn, let him burn, my corpmate undocks in an Enyo and when he reaches 150km away I hit warp to an insta undock I have 160k off station and land behind him.

He freaked out and I learned that he had a MWD on his Jagar as my corpie landed on his other side and we tried to pincer him. Sadly, it did not work but it was very cool move on my part I thought. He then warped to the sun. Assuming he didn't want gateguns we went after him. Only he was gone. We warped back to station and he was about 200k off the station. We played around with him for about 20 minutes. Then another corpie entered system and landed in a hurricane. He decided to stop playing with us and left.

Blah. Whatever. We had a 5/10 plex that had just spawned in the system so we went to that instead. What started out as maybe one person doing it became a somewhat rediculious fleet for the mission at hand.

It is amazing what people will do right after downtime.

I do love the silliness. I did think the NPC fleet looked pretty badass.

Anyway, after doing the plex, I was GCC for repping my -10 corp mate. Again, we are doing an NPC site but I get GCC for repping a person that I am in the same corporation with and we are in low sec. Brilliant mechanic there. Anyway, I was salving with my other account and undocked in a frig and promply got blown up. I didn't realize why, undocked again in another POS ship and got popped again. The second time I looked at my screen and away from salvaging and realized that I had GCC.

Whoops.

Comments

Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Have you done your Eve Vegas Survey?

I did attend Eve Vegas to the shock of many. I'd already paid for it and allotted the time. It seemed that I should go.


I went to the Grand Canyon and Hoover as well. This is not the space to discuss those amazing places or my new Camera.

Eve Vegas was a bit harder for me to go to then I expected. I've detached from Eve for the most part these past months. It is very easy to be angry, frustrated, and bitter about the past that I lived on. The game, its development, and the players move on while I find myself emotionally stuck. That emotional stickiness does not need to be given to everyone else. Part of experiencing it was shielding people from it. But, as I accepted my items and stared down the poor gentleman that tried to put a wristband around my wrist, I realized that I wasn't in as good of a place as I had hoped to be.

That is where the Survey comes in. There are a few things that I could say and did say. A few of the questions made me want to say a bit more.

One was …

Your ideal roadmap

To try to be a bit more interesting then blogging yet another daily list of summit meetings, how about a question?

In the producer session, as we try to figure out how to fix and improve our communication with teams and how we figure out who should be gone to for features and changes, we discussed the road map.

We discussed what 'our' ideal roadmap would be. This breaks down into the individual roadmaps for each member of the CSM. After all, we are individiuals and we have different dreams for Eve. We have different goals and features that we want to move forward or go back to.

How close are we to what CCP is looking at and planning? We discussed their safety mesures to weigh the value of features. What will this feature do for Eve? It is not enough to have an ideal road map of things you want. Those things have to have value and that value needs to be enough to dedicate the time to the feature.

Do you have an ideal roadmap? A path for Eve to head in the next year or two once …