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ISK per hour

I was reading some of the tears over the incursion nerf on the forums. Many, many tears poured about how the incursions are not worth doing and that blitzing level 4 missions makes the same amount of money.

And that made me think of ISK per hour. Its a huge thing in Eve and often argued over the value of PLEX. Because PLEX has a real world price (20 USD) and an in game price (500mil at the moment) people say that its silly to grind for isk because you are making only a dollar or two an hour.

For me, ISK making is a lot of my game play. Oh, I love my pewpew to death but its not a 24/7 action. Pulling large amounts of isk from the game to become filthy space rich is my main personal in game goal (outside of becoming a badass). I do it many different ways and try things out. Some days I am wildly successful (in my opinion) and others I don't make shit.

This month, for instance, I am positive 1.3 billion isk. If I add in my expenses (hurricanes, rifters, covops, another oneiros because why not...) I spent about 450-500million on stuff. I am positive 1.3 billion regardless of that. That means I effectively made around 1.7 billion this month. I'm proud of that.

People running incursions were making that in a day and saying it was what they deserved.

Eve is a very 'money' rich game. More so then many games. Yet, it translates well. Think of how much a car costs... now turn that into a spaceship. We're talking spaceships that are miles across. They get pricey. So I like the big numbers. They also make me feel special.

Anyway, the fact that someone feels that it is their Eve given right to make 100mil isk an hour doing something because they have fancy ships boggles my mind endlessly. And that if they don't get that, its not 'worth their time' and as such 'Eve if broken'.

I ponder this. I'm to sleepy to finish my thoughts for now...

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