Skip to main content

Battle Salvage

People leave a lot of stuff laying around in Eve. Battles leave wrecks of ships everywhere. Recently, having learned that I can collect T2 salvage I decided to try to be a bit more adventitious and scoop up these wrecks. So, when I was told that there was a stack of wrecks a few systems away I broke out my covops and headed there.

I forgot that it was nullsec. So far, I still really, really frantically hate nullsec.

However, Isk! I have no self control when it comes to earning isk. So I went. I mean, they said they had just gone through and there were no bubbles and... wrecks! Isk! I mean... ISK.

So I hopped through and it was clear. I land in the system that they were in and they are gone. For real? WTF? So I scroll back up in chat and they tell me there where the wrecks are. Poor me. I hop to the sun and land about 50k off of the wrecks. No one is in system so I decloak and MWD over to them. I start to salvage the T2 wreck while spinning around it scooping up all the delicious T2 drones that were left. They are about 500-600k a pop and a full fight is a few million isk. Plus, I can use them myself. The other day a flight of drones just ran off and attacked something random... I was so irritated... anyway...

Salvager is running and running and running. In chat they go, "I shouldn't have attacked him with a raven."

"Yall die?"
"Yeah. We had him in half armor. Then the rest of the fleet warped in.
"Lovely." A moment later their pods appear in the system. Then a few minutes later, the group they tangled with appears in system. My salvager is still cycling on this wreck. I curse my T1 level 3 salvage skills and warp off. I have no safe spot in this place so I am warping and cloaking and preying they don't find me. It's hard to find a cloaked ship but you know when you are somewhere you feel you shouldn't belong with a pack of starving wolves circling the base of the tree at midnight you expect to die regardless of the fact that you are really safe in your house behind a moat and a deadbolt.

Anyway, I was just waiting for a random act of god to cause me to get decloaked and popped.

Eventually they go away. I go back and start salvaging again. I run away two more times before I finally pull 1 piece of T2 salvage out of the wreck. Not exactly exciting. I then run over to the regular T1 wreck. I empty it and salvage it and more people come in system. I hide for a while but one person doesn't leave. No wrecks are appearing so the chances are good he is not ratting but is in one of the local POSs. Ugh.

I just leave and head home. However, I'm a little bit terrified. Actually a lot. Its rather stupid but I feel like my first few weeks in low sec. I just expect to die. No one is in system. I am cloaked. Yet I just expect something to appear and eat me. Maybe that big thing in the asteroid in Starwars?

Anyway, the route home is good. I'm two systems away from the sweet safety (?) of low sec when I see a bubble as I jump into system. The bubble, however, is 84k off me and would catch people warping to the gate I am at. Plus, there is no one in system. My paranoia meter explodes because, after all, I'm going to die because I'm in null sec and that's how I feel.

I don't see another bubble on scan but hell, I'm already paranoid and irrational so I bounce off a planet and warp to the gate at a distance. I still don't see a bubble so I bounce off another planet and warp to the gate and make it out. Did I mention NO ONE WAS IN SYSTEM? I an being absolutely ridiculousness at this point.

Now back in the safety (?) of low sec I run back home and dump all my stuff.

I am all worked up now. But, it has shown me that I need to spend some more time in null. For one, because I have an almost irrational fear of it. For two, it can obviously be lucrative.

Comments

Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Have you done your Eve Vegas Survey?

I did attend Eve Vegas to the shock of many. I'd already paid for it and allotted the time. It seemed that I should go.


I went to the Grand Canyon and Hoover as well. This is not the space to discuss those amazing places or my new Camera.

Eve Vegas was a bit harder for me to go to then I expected. I've detached from Eve for the most part these past months. It is very easy to be angry, frustrated, and bitter about the past that I lived on. The game, its development, and the players move on while I find myself emotionally stuck. That emotional stickiness does not need to be given to everyone else. Part of experiencing it was shielding people from it. But, as I accepted my items and stared down the poor gentleman that tried to put a wristband around my wrist, I realized that I wasn't in as good of a place as I had hoped to be.

That is where the Survey comes in. There are a few things that I could say and did say. A few of the questions made me want to say a bit more.

One was …

Your ideal roadmap

To try to be a bit more interesting then blogging yet another daily list of summit meetings, how about a question?

In the producer session, as we try to figure out how to fix and improve our communication with teams and how we figure out who should be gone to for features and changes, we discussed the road map.

We discussed what 'our' ideal roadmap would be. This breaks down into the individual roadmaps for each member of the CSM. After all, we are individiuals and we have different dreams for Eve. We have different goals and features that we want to move forward or go back to.

How close are we to what CCP is looking at and planning? We discussed their safety mesures to weigh the value of features. What will this feature do for Eve? It is not enough to have an ideal road map of things you want. Those things have to have value and that value needs to be enough to dedicate the time to the feature.

Do you have an ideal roadmap? A path for Eve to head in the next year or two once …