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Time and Grind

Today this image posted as a link from Jester Trek, I understand.

I'm not there yet, but the it is a ride.

In teasing one person I managed to to ignite a nice little battle full of people misunderstanding everything.

Sometimes social gaming can be exhausting.

In the background I am grinding for Sister's of Eve so that I can sell probes from the Loyalty point stores. I'm doing courier missions because I really do hate security missions that much. So much, in fact, that I will gladly fly this penis around.

It was an odd day full of lots of misses. I ground my sister's of eve faction status up to level 3 distribution missions, only to discover that the best agent for what I wanted to do was 17 jumps away from where I normally am. Then, I had to buy a hauler to do the missions with.

I managed to miss out on a carrier kill. My kill male whoring is a level III it seems. I probably need at least a IV. The carrier tried to run away and log out to escape. He was scanned down and eaten. At least the corp kill board has a pretty first kill for the month.

Because they love me I got a skill list to finish fluffing up on and work through. Posts like this make me glad that my corp is willing to put the time into training me up. I'm doing my best to give it back.

For my PvP toon.

Electronics

electronic warfare lvl 4
long range targeting lvl 4
propulsion jamming lvl 4
signature analysis lvl 5

Engineering

energy management lvl 5
energy system operations lvl 5
shield operations lvl 5
shield management lvl 5
shield upgrades lvl 4
tactical shield manipulation lvl 4
shield comps at lvl 3

Drones (I have drones 3 and that's it. Blah)

drones lvl 5
electronic warfare drone interfacing lvl 4

Mechanic

hull upgrades lvl 5 (I'm at 4)
rapair systems lvl 4

Science

Thermodynamics lvl 4

Gunnery

motion prediction lvl 4
rapid firing lvl 4
sharpshooter lvl 4
surgical strike lvl 4
trajectory analysis lvl 4
weapons upgrades lvl 5
adv. weapon upgrades lvl 4
sm projectile lvl 5 (I am actually training this right now, 2 days left)
sm autocannons spec lvl 4
med projectile lvl 5
med autocannos spec lvl 4

Spaceship Command

minmatar cruiser lvl 5 (I am about to start this, I'm currently at IV. It is a 20 day train.
battlecruiser lvl 5

A month ago it would have been a big sigh. Now, it is still a big sigh but I don't mind so much. My understanding of fits is a bit better these days and as I hang out in some chats with players my own 'age' I am starting to see the difference in what a focused skill plan can do for you.

The ships I can fly, I can fit. I may not be all T2 up in the weapons, but I don't need things to just help me fit the needed base mods. It is that desire to be good at the game and being good can require a more subtle and last flashy path.

I don't want to be a blingsplosion because I rushed. That is my pride speaking. Eventually, I will be a blingsplosion no doubt, but I'd like to not be one with a gigglefit. It sounds silly to stand there and say it, but it will have to be. I want to be very good at this. For me, very good doesn't mean the biggest, most sparkly ship. It never has.

Of course, as I'm writing this and running a distribution mission and chatting in three places while eating a piece of chocolate cake, I realized that I forgot my mission item that needed to be dropped off and now I won't get my bonus 60k isk. Woe is me.

Comments

  1. I helped one of our new guys lay out his skills for one of our doctrines, we went over core skills first checking them and then the ship skills for the doctrine and then the specialty skills (Weapons and other modules). I got him all lined out and I think just that lil bit of help goes a long way towards helping a new player be able to get "into" the group and be able to do well. Helping with such things is so important and doesn't take very long every experienced player should help a newer corp member with such things because it makes such a difference in the long run :)

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