Skip to main content

isk Isk ISk ISK

Everyone goes on and on about ISK running Eve. Well it does. It does to the point that I watched a heated conversation go on comparing mining and missioning and isk making on Eve to minimum wage USA employment and why buying a PLEX is better then earning ISK from the game.

I giggle.

I don't think that I am talented at making ISK. I am just determined and it is one of my primary focuses on the game. I do things with the exact purpose of making ISK. I had a conversation with a nice guy about how he wanted a Caldari Navy Hookbill and how I didn't think he needed to get one yet since he had been playing for about two weeks and a half weeks. He got himself a PLEX about two days ago and he is now itching to spend that ISK. It is shiny and he wants to feel cool in a nice ship. I told him that it pretty much painted a target on his head. Gankers in Eve often kill shiny ships just because they are expensive and shiny.

The funny thing is that although you earn a PLEX with IRL money it does not create a respect for the ISK in game the same way it tends to if you earn the ISK in game.

I don't buy many ships. My PvP ships are cheap and duplicates of each other. My mission ship I've had for a while. I haven't been trying and dropping ships. I have a handful I use and they are all I need right now. I don't buy expensive mods because they are a waste. I accumulate ISK because I like being able to A: have a big number in my wallet and B: Buy what I need easily. Such as the 34 mil isk skillbooks I need to pick up. I just don't want to buy them because its 34 million and I'm an isk hoarder.

Anyway, I'm wandering off topic. Selling loot/salvage became a hot topic. Lots and lots and lots and lots of people do not loot. I'm amazed by it really. Then some that do loot just sell it at whatever station they dock at. This is how people who play the market and buy and sell make so much isk. The people selling the loot are not paying attention and don't care they just sell it.

So, someone was asking about selling vs reprocessing. My opinion is that you look at the reprocess amount you will earn, and run the numbers to see if it is more or less then you would earn if you sold the item. That gives you your better price. You then take a minute to do a region search or take a few jumps towards your nearest hub and see what you will get there if you sell straight to buy orders.

Forming sell orders takes a bit more time and a few more skills. It can and does generate a profit but when just starting out few who are mission oriented are going to want to drop skills into trade so early.

However, one person says that he just reprocesses anything under 100k. I was like "Why?" and he said, "It's less clicking."

I guess these are the reasons why some make isk and some do not.

Comments

Popular posts from this blog

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to log

CSMX - Post #20

Summer is here and CCP is very much out of the office. Sion made a good point in wondering why everyone leaves Iceland when it has its best weather. What it means is that all is mostly quiet on the dev blog front. There are some things happening but the dev blogs and news announcements have not yet happened. The skill points were delivered on Tuesday  so yay for unallocated skill points. Over in CSM chat, there has been a lot of back and forth about sov and measuring the impact and success of things so far. I can say that CCP and the CSM are watching it. The pros and cons are coming in pretty hot and heavy. Some are being looked at now. Some have to see how things are going and if and how the direction needs to be tweaked. In my corner, I'm starting to gather things together. The summit is in seven or so weeks. In between then and now I need to gather up my question list and write down a few topics of discussion. I'm starting now because I have personal vacation at the end

And back again

My very slow wormhole adventure continues almost as slowly as I am terminating my island in Animal Crossing.  My class 3 wormhole was not where I wanted to be. I was looking for a class 1 or 2 wormhole. I dropped my probes and with much less confusion scanned another wormhole. I remembered to dscan and collect my probes as I warped to the wormhole. I even remembered to drop a bookmark, wormholes being such good bookmark locations later. My wormhole told me it was a route into low sec. I tilted my head. How circular do our adventures go. Today might be the day to die and that too is okay. That mantra dances in the back of my head these days. Even if someone mocks me, what does that matter? Fattening someone's killboard is their issue not mine. So I jumped through and found myself in Efa in Khanid, tucked on the edge of high sec and null sec. What an interesting little system.  Several connections to high sec. A connection to null sec. This must be quite the traffic system.    I am f