Skip to main content

If I Mission will I like it?

I didn't like doing missions way back during the tutorial. I waited to do them until last and they took me forever. I then went and tried the Sisters of Eve Arc and had my ass handed to me halfway through. I knew that I wasn't ready to fight things. I didn't know what I was doing or how I was doing it. I was pointing and shooting and not getting very far productively or enjoying it.

I truly enjoy missioning with others. The entire situation is different and a lot of fun. Yet, everyone seems to grind missions so well and so productively that I feel as if I am missing out. Hence, my faltering attempts to build myself into a better mission runner by sheer determination. Or, by the power of doing I can convince myself that I'm not so bad at it and not just a blob that doesn't give back on the battlefield. I have as bad an issue in game with wanting to pull my own weight as I do IRL. This is something I will have to manage better, methinkst.



I have been running missions all night. Halfway through the night I was scolded for not salvaging my stuff. Maybe I am super tired. Normally I am a fiend for it, but tonight, everything seems very complex. I don't have the self awareness to salvage after myself. Something is wrong with me today. Maybe its exhaustion.

I also managed to accidentally repair my ship for over a million ISK. I meant to repair a drone and selected repair all which also repaired the ship that I had modulus on doing that exact job. Then my drones got killed on a later mission and I started to mix and match because none were available nearby.

Now I'm kinda limping along on some type of sheer determination.



Comments

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their bio

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to log

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th