Skip to main content

Changing it up a bit: Still mining

How does one change up pointing lasers at defenseless, non-moving asteroids?

Hell, why does one even mine?

I mine for simple cash when I don't feel like doing more complex things. Its pretty, its relaxing, and I can chat, read, and fit my ships while keeping an eye out on my scan. My barge only costs 5mil isk so if someone does pop me, it paid for itself the first 30 minutes I owned it. I'll buy another one.

One of the things about eve is that ore in lower sectors (aka more dangerous) is better. Now and then, some of that higher grade ore appears in specialized sites that can be found using probes and ship scanners. One of my prior corpies has gotten into scanning a bit and found a site full of Jaspet, an ore that is normally not available in higher sector areas.

Not having anything else to do, and wanting money, I offered to mine it and give him a finders fee. The end decision was 10% of the haul. Since we know each other and play together we have a basic trust system where he does not think I am going to screw him out of money and I do not plan to screw him out of money. However, I could have, easily. That is why, if its not someone you hang out with you might want to just have a flat upfront fee. Eve is not about a free lunch. You may do things with your friends and hang out, but when someone works you give them something. I'm fortunate that my pirate likes my company and enjoys teaching me to boot.

Anyway, this Gravimetric Sites was found. Inside the site were some small Jaspet asteroids. Since it was a high sector the payout on the rocks were not enormous. It was good enough however and something new to do.

The sites themselves are pretty. They are filled with derelict equipment that looks like it was abandoned a long time ago.

The ore is a bit of a pain the mine. There is a good bit of it but it is spread out all over the place.

So, I called my corpmate  and he dragged out a hulk and helped pull in the ore. His hulk has a much longer reach then my Retriever. Armed with two ships and a hauler we wandered around and cleared out the higher price stuff. It was not some miltimillion isk haul. After all, we are in a .08 or so system.

But watch this hulk fly through a rock formation without bumping!

That's why we play sometimes :P. In Eve you can not control your ship directly with the normal keyboard movements. I was endlessly confused at how to move in the first time out. However, with clicking and camera control you can move your ship just fine. They can be very agile and combat is fully three dimensional. I love it but it does take a bit to adjust. However, everything is much more agile then you xpect.


Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Have you done your Eve Vegas Survey?

I did attend Eve Vegas to the shock of many. I'd already paid for it and allotted the time. It seemed that I should go.

I went to the Grand Canyon and Hoover as well. This is not the space to discuss those amazing places or my new Camera.

Eve Vegas was a bit harder for me to go to then I expected. I've detached from Eve for the most part these past months. It is very easy to be angry, frustrated, and bitter about the past that I lived on. The game, its development, and the players move on while I find myself emotionally stuck. That emotional stickiness does not need to be given to everyone else. Part of experiencing it was shielding people from it. But, as I accepted my items and stared down the poor gentleman that tried to put a wristband around my wrist, I realized that I wasn't in as good of a place as I had hoped to be.

That is where the Survey comes in. There are a few things that I could say and did say. A few of the questions made me want to say a bit more.

One was …

Your ideal roadmap

To try to be a bit more interesting then blogging yet another daily list of summit meetings, how about a question?

In the producer session, as we try to figure out how to fix and improve our communication with teams and how we figure out who should be gone to for features and changes, we discussed the road map.

We discussed what 'our' ideal roadmap would be. This breaks down into the individual roadmaps for each member of the CSM. After all, we are individiuals and we have different dreams for Eve. We have different goals and features that we want to move forward or go back to.

How close are we to what CCP is looking at and planning? We discussed their safety mesures to weigh the value of features. What will this feature do for Eve? It is not enough to have an ideal road map of things you want. Those things have to have value and that value needs to be enough to dedicate the time to the feature.

Do you have an ideal roadmap? A path for Eve to head in the next year or two once …