Skip to main content

Forging my own way

We will see how long I last. I made my own corporation.

Last night, before I went to work I spent a lot of ISK and purchased a bunch of skill books for Leadership and Corporation.

I then added them all to my training queue and went to work.

Eve Online, for those that do not play it or have just started, is not a simple game. You don't just do things because. If you want to run a company, that is fine. How big a company you want to run is a different thing. You cannot just step in as CEO and run a company with thousands of players. You have to invest training time into it.

I find it interesting.

The Leadership skills are about improving the attributes and abilities of the people around you, including yourself. A fleet is a group. I picked up skills that add to my ships shields, my ships armor, and even my mining abilities. They are jumps of 2% or more. They make me mine faster and they make me mine more. 2% doesn't seem like a lot but it quickly adds up. The next level is another 2% and so forth and so on. I think that it is a very cool thing. I can form a fleet with myself and improve myself. However, I will not automatically improve myself just because I am standing around.

Now I am a fleet of one, improving myself. I like that.

I also have a secondary character that I created. She has two uses. One is to haul my ore so that I don't have to take my barge out of the belt (time is money and doing my own hauling takes a good bit, transport ships are slow). The other is to become my PvP character. She is a bit more fit for it then the Industrial path that I went down.


That is fine. Eve is full of split personalities.

Anyway, back to my input. I learned Mining Foreman to level 2.

I was pulling in about 855 m3 with each cycle of my strip miners. With improving my skills and now giving myself my own bonuses I am pulling in around 922 m3. I'm mining Pyroxeres. It's my high sec bitch ore right now.

The other half of the things I learned.

Corporation skills.

Building a basic corp is fairly easy. You need to buy Corporate Management and study it to level one. That takes around 15 minutes. Then you select the corp tag, pick a name, pick a ticker, and build it.

It is expanding the corporation that gets complex. At first you get 10 members and all of your own race. You have to train Ethnic Relations to get people from other races. Also to get more people you have to train your Corp skills higher and higher and then get more and more complex ones to manage more and more people.
I also learned that you can't just learn Ethnic Relations as a base skill. You have to have social at level 3 first. This caused an issue because I originality made the corp with my alt. It's actually taken me three tries to get my corp how I want it with name and ticket and who is in charge of it.

Oh well, learning takes a bit.

I need to create a nice unique symbol for my corp.

And I have to take the time to write a brief little blurb about my group.

I'm not going to try to recruit anyone for now. I'm going to spend some time missioning with some friends and learning low sec with some pirates.

Once my special ops skills are good enough that I can fly covert ops ships, I will look into recruiting. I'd like to get into blockade running, covert ops freighters and develop a corporation that specializes in moving shit in secret and scouting and setting up jump spots for capital ships.

This is all in the future

So far, things change for me every week.

























Comments

Popular posts from this blog

Memoirs - Part One: Virtual Worlds

Virtual Realities: Memoirs of an internet spaceship politician by Sugar Kyle CSM9, CSMX
This is where it really started. The day I lost my mind.

I never told anyone how long I had been debating my run for the ninth CSM. The thought started to circle in the back of my thoughts in November. I was back home after a sucessful Eve Vegas. I had met a few people. My notes from the presentations and round tables had gone over very well. I felt useful, comfortable, and excited that I was a member of the community. I belonged and I cared about this thing that I belonged to. That thing was the community of Eve Online.
Eve Vegas of 2013 was when I found out that a conversation I had been fortunate enough to have with CCP Masterplan at Fanfest of that same year, had sparked enough interest to gain developer attention. At Eve Vegas I learned that they would be working on ideas based off of the premise that I had presented. Only days later, a developer posted to the Offical Eve Online forums about i…

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Will the real player please stand up?

I installed Eve on my Surface the other day. I then remembered why my last laptop, when I was playing Eve, was an Alienware gaming laptop. My Surface, wonderful creature that it is, runs Eve at such a tiny magnification that I squint to see it. I could change my settings and adjust for this. Instead, I'll stick to my desktop and try to remember to log in and see the latest round of changes.

Yet, here I am writing.

Deep in the muzzy field of my brain that has been working almost daily for the last six weeks, random thoughts bubble up. I may not log in and spend my time focusing on Eve as a world, but it hasn't slipped from me. I've picked up an amazing group of friends that I talk to daily and many of them still play enough that I skim the social edges. At times I'm angry that the same social problems exist. At others, I'm fascinating by the process.

Today is a fascinating day because I've been answering e-mails. I still get e-mails occasionally from people who …