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CSM9 Link Archive

Sugar Kyle's CSM9 Blog Post Archive

Shoring up the Soapbox - February 2nd, 2014

CSM: Labeling, Pre-Planning - February 7th, 2014

Sugar Kyle for CSM9 - Blog Post - February 14th, 2014
Sugar Kyle for CSM9 - Forum Post - February 14th, 2014

Interview by Amarr Tea Party - February 16th, 2014

Interview with the Capsuleer Podcast (Angry Gamers Inc) - February 20th, 2014

CSM: Running for Office: Week One - February 23rd, 2014

CSM: Running for Office: Week Two - March 2nd, 2014

Interview with Legacy of a Capsuleer Podcast (Youtube link) - March 3rd, 2014
Interview with Legacy of a Capsuleer Podcast (mp3) - March 3rd, 2014

CSM: Running for Office: Week Three - March 9th, 2014

CSM: Running for Office: Week Four - March 16th, 2014

Declarations of War: Industry Panel with mynnna, Steve Ronuken, and Sugar Kyle - March 20th, 2014

Interview with Cap Stable Podcast - March 20th, 2014

Dev Blog - CSM9 Elections - Schedule, Election Process, and Candidate Applications - March 21st, 2014

CSM: Running for Office: Week Five - March 23rd, 2014

CSM: Running for Office: Week Six - March 20th, 2014

CSM: Running for Office: Week Seven - April 6th, 2014

The Elections are live! Vote for CSM9 - April 8th, 2014
CSM 9 Dev Blog - April 8th, 2014

CSM: Running for Office: Week Eight - April 12th, 2014

Low Expectations "Debut episode, a chat with Sugar Kyle” (Podcast) April 19th, 2014

CSM: Running for Office: Week Nine - April 20th, 2014

CSM: Running for Office: Week Ten - April 27th, 2014

CSM: Running for Office: Election Results - May 4th, 2014

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Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their bio

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to log

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th