tag:blogger.com,1999:blog-238324579504790.post7771668171322199554..comments2024-03-05T12:41:20.217-05:00Comments on Low Sec Lifestyle: CSMX - Post #11Sugar Kylehttp://www.blogger.com/profile/15437978687639772023noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-238324579504790.post-42871170779482391462015-06-04T12:38:58.903-04:002015-06-04T12:38:58.903-04:00"Further more if you are managing multiple PI..."Further more if you are managing multiple PI alts on one account you can simply keep the credentials for that one active in the launcher, close the client once you are done and just hit “play” again on the launcher bringing you back to the character screen."<br />-------<br />This is a great feature for switching characters on 1 account and I do it as well, but I would like to run two accounts out of a single launcher for maximum ease of use. I just use one character most of the time on a 2nd account, direct exefile serves me well for that. I don't think "average" users want to go through the trouble of setting up multiple installations or junctions, and I dislike switching accounts in my single launcher instance, when I know I'm going to be switching *characters* frequently, on the main account. So, I'd like to see multiple "Launch: [account]" buttons supported, in a future version of the launcher.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-74878016453986248782015-06-01T16:36:27.431-04:002015-06-01T16:36:27.431-04:00My only problem is that the icons haven't got ...My only problem is that the icons haven't got the distinctness or clarity that I hoped to see. I know which is *a ship*, but I can't tell which ship it is. <br /><br />Trying to tell ships apart was easier with the previous iteration of.icons, I felt, but obviously CCP has chosen to move on from that<br />that.<br /><br />We shall how the Players react<br /><br /><br />Rob K.<br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-62305209184100567022015-06-01T12:46:15.246-04:002015-06-01T12:46:15.246-04:00I'm still using a beta launcher to get around ...I'm still using a beta launcher to get around a bug with the main launcher. Before the beta launcher was release I had to use the exe in the bin folder for weeks. Not having that as a fallback has me worried, but hey, if I can't log in I can always go outside!<br /><br />- ThanAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-59196190417085501412015-06-01T04:37:16.205-04:002015-06-01T04:37:16.205-04:00“The launcher itself has constant problems for som...“The launcher itself has constant problems for some players. [...] Many players with multiple accounts have multiple settings across these accounts. It has been asked for the launcher to understand individual log ins and maintain individual settings.”<br /><br />I have three different settings running on my machine and I use the launcher. If the launcher doesn't work that's a problem OK but running multiple settings with it isn't such a big problem. I have made 2 junctions and all launchers use the same resource cache. Important is that your link to the launcher also points to the launcher link in that junction folder. If that's the case, the started client will work from that working directory (eve2 and eve3 in my case).<br /><br />That said, I love the launcher. You can rapidly log in multiple characters by just signing in with the auto start box checked and switch user to start up the next character. Further more if you are managing multiple PI alts on one account you can simply keep the credentials for that one active in the launcher, close the client once you are done and just hit “play” again on the launcher bringing you back to the character screen.<br />I always keep my launchers open and since the main character has its own settings (and there for a launcher for its own) even the evil “socked closed” doesn't hurt that much as I just can hit the play button again.<br />So instead of one icon for eve I have two of them, is there any reason to always close the launcher after log in?Chaninanoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-54203559048571333572015-06-01T02:40:50.551-04:002015-06-01T02:40:50.551-04:00There has been a marked increase of missions sendi...There has been a marked increase of missions sending players to lowsec/nullsec pockets near them. I have heard it mentioned and chimed in because I have been experiencing it myself over the last week or so in Amarr space, the others in the other races space. Are there any notes or dev postings to this effect or is this just a very weird and consistent coincidence.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-82806360717649366102015-06-01T00:27:01.845-04:002015-06-01T00:27:01.845-04:00I agree with this. There was a learning gradient o...I agree with this. There was a learning gradient of WTF, but what in Eve doesn't have that? After I got it and everything started to click the new system was a million times better that what we have now.Halyconhttps://www.blogger.com/profile/16799009527451064697noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-52285305442330644812015-05-31T15:38:38.170-04:002015-05-31T15:38:38.170-04:00If something is an exploit, then CCP really should...If something is an exploit, then CCP really should fix the game mechanics to close the loophole. That said, by just fixing the issue and not calling the practice an exploit, the GMs don't need to take disciplinary action against players.NoizyGamerhttps://www.blogger.com/profile/17315716516032999133noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-36699885296934619892015-05-31T11:05:47.983-04:002015-05-31T11:05:47.983-04:00I love the new icons. Its much easier for me to id...I love the new icons. Its much easier for me to identify the ships on the field instead of having to infinatly scroll through a list of hundreds of ships to figure out how many interceptors or dictors are on the field and how close they are to my gangAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-70759790651866837032015-05-31T09:58:06.487-04:002015-05-31T09:58:06.487-04:00Some hyperdunker apparently bragged on Reddit some...Some hyperdunker apparently bragged on Reddit somewhere about how he was saving his polarized weapons from Concord's wrath...<br /><br />So rather than calling it an 'exploit' they just patched it out.<br /><br />My only problem with it is now people know they can do it (at least until Tuesday...)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-64465444755062613602015-05-31T08:40:44.968-04:002015-05-31T08:40:44.968-04:00Doh! *SMB* (ship maintenance bay). Orcas aren...Doh! *SMB* (ship maintenance bay). Orcas aren't that big :)DireNecessitynoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-41658588034514744422015-05-31T08:27:21.055-04:002015-05-31T08:27:21.055-04:00Re: No refit under criminal flag
I suspect it'...Re: No refit under criminal flag<br /><br />I suspect it's to guarantee that you lose the ship *and* modules you brought to the party. No more popping off your illegal shot and then, via Orca magic, tossing your guns and other valuable modules in to the SMA before CONCORD delivers punitive justice.DireNecessitynoreply@blogger.com