tag:blogger.com,1999:blog-238324579504790.post2876078619277674638..comments2024-03-05T12:41:20.217-05:00Comments on Low Sec Lifestyle: Just say No to Baby-SittingSugar Kylehttp://www.blogger.com/profile/15437978687639772023noreply@blogger.comBlogger34125tag:blogger.com,1999:blog-238324579504790.post-18955847785628719922014-07-03T16:16:26.282-04:002014-07-03T16:16:26.282-04:00Please no market updates outside of the client. Th...Please no market updates outside of the client. That would be bad.<br /><br />Skill queue update OK, would be good.Anonymoushttps://www.blogger.com/profile/00249062119046931852noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-7122218094015862322014-07-03T16:08:27.148-04:002014-07-03T16:08:27.148-04:00Two simple changes will eliminate most of the iss...Two simple changes will eliminate most of the issues which most would view as understandable account sharing:<br />1. Extend the training queue out into the far future. Even a full year of queue would not make a significant impact on gameplay. Since we are basicly purchasing skill training and ccp will sell a year of subscription why not just allow piling up a full years worth of training if we so wish. Most likely anyone actually playing will make changes but our corpmates on government sponsored travel to Afghanistan (or equivalent) can go away and have a bit more to return to.<br /><br />2. Allow titans and mom's to dock or be stored in arrays. The coffin nature of those ships is not interesting or engaging gameplay. In fact making them more like normal ships might solve part of their problem although what they really need is a predator (perhaps a new type of battleship.) Most other ships have a rock - paper - scissors relationship and the few that don't such as mom's and ishtars tend to be the ones that are problems.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-67454419062364992212014-07-03T15:28:48.212-04:002014-07-03T15:28:48.212-04:00We have the ability now to spend Plex to allow tra...We have the ability now to spend Plex to allow training on multiple alts on a single account, why not allow Plex to keep a character skill training on a long-term queue?<br /><br />Armed forces members and so forth, who're simply unable to 'play' on the account, could pay for a few months up front.<br /><br />Sure there are technical limitations. Like programming the ability to 'inject' skill books without prerequisites, etc. I'm no coding genius, that's for sure, but I'm all in favour of 'more options'.<br /><br />Though openly allowing the sharing of Titan accounts and suchlike, without rebuke, only helps to aggravate the whole 24hr 'power projection' Grr-Meta that's going on.Hiram Alexandernoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-7633271533402827062014-07-03T13:47:00.018-04:002014-07-03T13:47:00.018-04:00IMNSHO, that's an argument to allow longer que...IMNSHO, that's an argument to allow longer queues, not for account sharing.Jean-Miranoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-28796187317323955842014-07-03T13:43:30.326-04:002014-07-03T13:43:30.326-04:00Oh, to clarfiy: Of course, IPs themselves are uniq...Oh, to clarfiy: Of course, IPs themselves are unique. I meant the assumption that only one computer/user uses the same IP at the same time.Jean-Miranoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-54444525293727530822014-07-03T13:40:52.171-04:002014-07-03T13:40:52.171-04:00Treating IPs to be unique is a long out-dated conc...Treating IPs to be unique is a long out-dated concept (since NAT became commonplace), and it will take many years until IPv6 is widespread enough to eliminate that.<br /><br />Or less technical: you would ban a lot of legitimate users from your game.Jean-Miranoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-52529928583065782642014-07-03T13:27:41.051-04:002014-07-03T13:27:41.051-04:00Or, account sharing results in too much work for s...Or, account sharing results in too much work for support. There is no need to allege greedy reasons, if there is a much simpler explanation.<br /><br />Even in a F2P game, the company I work for forbids account sharing, because it results in nothing but trouble for us.Jean-Miranoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-37135593261169591122014-07-03T12:46:08.879-04:002014-07-03T12:46:08.879-04:00It's not rocket science, Bush. CCP has only to...It's not rocket science, Bush. CCP has only to look at two players' IPs and notice that one account seems to be hotboxed at the same time as a completely different account one morning...i'm sure it's child's play to track that sort of activity.<br /><br />As for a different scenario of one account being used by three players, each with their own character, in different time zones...would be more problematic to track, and probably a hell of a lot more rare than the previous exampleMinorFreakhttps://www.blogger.com/profile/02935448943839231164noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-73821706207648584902014-07-03T12:41:02.140-04:002014-07-03T12:41:02.140-04:00I think what Gevlon MEANT to say was "and fro...I think what Gevlon MEANT to say was "and from complaints about obvious sharing"MinorFreakhttps://www.blogger.com/profile/02935448943839231164noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-86885666827042517562014-07-03T12:38:40.111-04:002014-07-03T12:38:40.111-04:00What game was that?What game was that?MinorFreakhttps://www.blogger.com/profile/02935448943839231164noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-8128536297819740152014-07-03T11:49:11.927-04:002014-07-03T11:49:11.927-04:00This exact thing is one of my biggest concerns if ...This exact thing is one of my biggest concerns if this becomes a crack down.Sugar Kylehttps://www.blogger.com/profile/15437978687639772023noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-7052583422270358212014-07-03T11:37:03.384-04:002014-07-03T11:37:03.384-04:00They are pretty rare for the first couple months o...They are pretty rare for the first couple months of the game, but NPE doesn't always seem like a priority to CCP (if it were they wouldn't need to talk about it constantly). blutonoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-86175288959483476372014-07-03T09:47:59.802-04:002014-07-03T09:47:59.802-04:00month long skills are not particularly rare in Eve...month long skills are not particularly rare in Eve. If I had to take a four weeks away from the game, there are at least half a dozen Level V skills I could queue up.Knug Lidihttps://www.blogger.com/profile/08168621175894976018noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-77027871092093708052014-07-03T09:46:25.207-04:002014-07-03T09:46:25.207-04:00Agreed.
Of course there is the cost/training tim...Agreed. <br /><br />Of course there is the cost/training time for the titan char that is the other asset that is being shared. Why have 4 players train for a titan, when you have 1 char shared between 4 players.<br /><br />I most certainly do not condone this activity. In the beginning, when Titans were singular and insanely expensive, I could perhaps understand titan chars being shared AT THE START. With thousands of titan-capable pilot in existence now, there is no reason for this behaviour, Its not like those characters are the slightest way ISK poor.Knug Lidihttps://www.blogger.com/profile/08168621175894976018noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-27773840771387362212014-07-03T09:43:16.263-04:002014-07-03T09:43:16.263-04:00I baby sit accounts all the time. I'm a teache...I baby sit accounts all the time. I'm a teacher that teaches US Navy personnel. I recommend Eve Online to all of them. Their number one concern is how will they be able to update the training queue of the character when they are at sea and unable to connect to Eve. I tell them to find a trusted friend to do it. Most of them then ask me to do it and I agree. They email me what they want in the queue and I log on set it then log off. There are a lot of active duty military that play Eve - CCP needs to consider that too. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-80095118422932254612014-07-03T09:27:12.994-04:002014-07-03T09:27:12.994-04:00If it's a CCP app, is it really any different ...If it's a CCP app, is it really any different than the client on my PC? I think a non graphical lite app released by CCP that would let you do anything in Eve except undock would be amazing. I don't see the difference between logging in on a phone and logging in on a pcAnonymoushttps://www.blogger.com/profile/06833981428216071428noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-3968446324235915792014-07-03T08:15:24.044-04:002014-07-03T08:15:24.044-04:00Unfortunately, CCP kinda shot themselves in the fo...Unfortunately, CCP kinda shot themselves in the foot the moment they allowed alts on the same IP to freely interact with one another. There's really only 2 ways to go about this: 1) allow free exchange between alts or 2) allow no exchange (or very limited exchange) between alts on the same IP.<br /><br />That said, yeah, if someone is stupid enough to petition when stuff disappears from a shared account, CCP pretty much has to act; breaking the shared hallucination is bad :)Heretic Caldarihttps://www.blogger.com/profile/03015635188565858672noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-84187486784836185082014-07-03T07:37:14.268-04:002014-07-03T07:37:14.268-04:00How are corp titans an issue? Of course they are a...How are corp titans an issue? Of course they are allowed. You just leave it floating in a POS an any corp member with the right skills can board :)<br />The fact most players won't leave a titan floating in space without a pilot is a selfimposed limitation, not a game mechanic.Raziel Walkerhttps://www.blogger.com/profile/02545370350482232205noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-60214397311495577082014-07-03T06:37:21.996-04:002014-07-03T06:37:21.996-04:00With the current cyno mechanic you force smaller e...With the current cyno mechanic you force smaller entities to work around the point of "we need cyno chars at this 5 stations". The big players have there jump beacon network which the small ones don't have.<br /><br />Befor CCP enforces account sharing against using "their" force projection feature, they should take a good look at that said "force projection feature".<br /><br />Wouldn't be too hard to have the cyno generator be optional to speed up the process but any ship with jump drive could log onto a bookmark and start a spool up time. A generic beacon is raised there an can be shot just like the cyno ship. Different ship type have different spool up times. A Titan takes 8 minutes while a JF gets it done in 1 min. Carrier / Dread 5 min and all can be speed up by lighting a cyno which halves the spool up time.<br /><br />viola, end of sharing cyno accounts as you don't need them anymore so necessarily. In said case of cyno mechanics, its the symptom, not the cause.Chaninanoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-67029723497527394552014-07-03T04:23:57.768-04:002014-07-03T04:23:57.768-04:00I don't think CCP cares if your gf updates you...I don't think CCP cares if your gf updates your skill queue. Nor they are even theoretically capable of catching her doing it. <br /><br />It's mostly to protect themselves from "my account got hacked while sharing" complaints and from obvious sharing, like a titan bridging fleets all day, logging in from different locations.Gevlonhttps://www.blogger.com/profile/07072766785893313616noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-41877378914894496322014-07-02T19:38:34.109-04:002014-07-02T19:38:34.109-04:00Mobile skill queue yes but not market orders. Skil...Mobile skill queue yes but not market orders. Skill queue is always a pain when I travel (which is often) and mobile would help enormously.<br /><br />But not market orders. I could automate that.Zappityhttps://www.blogger.com/profile/08292084394598130539noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-3415782362646772082014-07-02T18:01:47.320-04:002014-07-02T18:01:47.320-04:00CCP doesn't read everyone's bio, title, or...CCP doesn't read everyone's bio, title, or even name, to check for EULA compliance. More often than not, these issues only get addressed when another player sees it and reports it. So likely, someone reported your friend's title, and GM's decided it was inappropriate, while no one who saw your bio cared enough to file a ticket.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-33605273178162982822014-07-02T17:41:39.651-04:002014-07-02T17:41:39.651-04:00Aye. I believe that this may have appeared due to ...Aye. I believe that this may have appeared due to someone losing their stuff and petitioning because someone sharing their account took it. That's just from what the subject of the tweets feels like.Sugar Kylehttps://www.blogger.com/profile/15437978687639772023noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-73694291574760276532014-07-02T17:31:56.679-04:002014-07-02T17:31:56.679-04:00I understand that account sharing is against the E...I understand that account sharing is against the Eula. However, if it is so prevalent, it seems like CCP should be investigating WHY people feel the need to share their accounts, and see if there are legitimate things that could be done to remove the need to do it to begin with.<br /><br />For example...Titans. Once upon a time these were designed to be a major investment for a corp/alliance. That not true with some major alliances anymore but it is still true of moderate sized alliances and etc. And yet, there is no way to really share this asset. This seems like a major design flaw to me.<br /><br />As far as account sharing goes, CCP probably has to make it against the rules for legal reasons. However, I agree there's very little they can do to prove someone is sharing an account, and I doubt they actively look at peoples' accounts to proactively ban people for account sharing. I think where actual enforcement comes in is when people start boasting about it, or when someone else blows the whistle on activity they've witnessed--with chat logs that incriminates the guilty party.Susan Blackhttps://www.blogger.com/profile/18283038126491111382noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-53163206834284308702014-07-02T17:30:28.611-04:002014-07-02T17:30:28.611-04:00Why not include an "extended away" queue...Why not include an "extended away" queue that you can plug skills into in the client, then activate that via the account management screen. Say, while its active, you can't log in to that account using the client until you deactivate it via the account management screen, and it only trains while the account itself is active and paid for?<br /><br />Just throwing an idea to the wind.Anonymousnoreply@blogger.com