tag:blogger.com,1999:blog-238324579504790.post2290790913229392539..comments2024-03-05T12:41:20.217-05:00Comments on Low Sec Lifestyle: TCS: ToolsSugar Kylehttp://www.blogger.com/profile/15437978687639772023noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-238324579504790.post-14996769688689613332014-05-22T12:39:36.539-04:002014-05-22T12:39:36.539-04:00Manufacturing is very hit or miss. It involves a s...Manufacturing is very hit or miss. It involves a signifigant investment in blueprint origionals. It also requires mateirals at hand, idling, to use when needed. For a market such as my own I go through more T2 modules than anything else. I also use a lot of meta modules. T0 modules rarely sell.<br /><br />That means hulls. Hull demand is all over the place every month. The hulls that I do build, regularly, are so cheap (T1 frigs for cyno ships and such) as to be almost not worth my time.<br /><br />It is do able. It depends on investment and interest. For me, I cannot find the work and resources and investment needed to build things for my market to in anyway be balanced by the purchase rate of my market. My market is not at trade hub where huge volumes of items move. Instead, I sell by the individual ship and its needed fit.Sugar Kylehttps://www.blogger.com/profile/15437978687639772023noreply@blogger.comtag:blogger.com,1999:blog-238324579504790.post-76255599809348501042014-05-22T10:26:06.507-04:002014-05-22T10:26:06.507-04:00Your making it sound rather simple. Set up a mark...Your making it sound rather simple. Set up a market corp. Buy in big market move to own market. Mark up for reasonable profit. Use app to keep track of orders. <br /><br />For more profit have alts start manufacturing best selling items?Kethry Avengerhttps://www.blogger.com/profile/06839045983974381623noreply@blogger.com