Skip to main content

Absorbtion of Technical Language

Looking at my notebook I still have a little bit to go before I fully surface from writing round table reviews from Fanfest and think of something else. I think I can get the last two major ones done today. My speed and mental agility have been in the toilet. This cold is a slow, exhausting type that leaves me rather lethargic. I often find myself just staring at the screen.

One thing that amused me was writing the ship and module session, yesterday was my comfort in Eve's technical language. Years ago, in a blog post I don't remember because I'm terrible at labeling them, I commented on Diz writing out a detailed description of a ship fit all in abbreviations. It amused me to no end that a mash of letters made sense to other Eve players and how there was a technical language to learn about Eve.

That technical language is one of the hurdles new players have to climb. Unlike many hurdles, I do not think that it is a harmful one. It is one that you absorb and at some point everything makes sense to you and as I looked at my own notebook I realized that I was using that same technical language to increase the speed of my writing. At some point I had left that particular hurdle behind and I don't remember leaping it.

When looking at my notes which are already badly written I will transcribe a section and have no understanding of what I wrote. However, when I let myself mentally flip over into my Eve understanding it is as if I gained a sudden literacy.  Oh! Of course that scrawl reads as a complex discussion about the logistical capabilities of tech 2 level ships vs tech 3 level ships for black operations and their jump capabilities. Naturally. How was I confused?

Of course my notes are a mixture of memory holders as much as preserved information. I recognize my own scrawl more than it being legible. I've always found if I want to make my handwriting beautiful, I just draw my letters. If I write it is a weird staggered bloby mess.

Hopefully, I'll have the copy over of that blobby mess finished this evening and then off to new adventures.

Comments

  1. My own writing is a measure of my unhappiness. At work when a task is dull and uninteresting I focus on making my scrawl as artfully as possible. When I am happily plugging away it receives much less attention.

    - Kynric


    ReplyDelete
  2. I work in a technical field full of acronyms and system designations. Sometimes I'd like to transcribe a technical meeting and play it back to everyone so that we can realize how absurd everything sounds. EVE is tame by comparison. :)

    ReplyDelete

Post a Comment

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their bio

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to log

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th