Skip to main content

Skills are Still an Uphill Battle


December has just been a nasty month of work and I made it even worse by plugging in log skills in Eve. While I often preach the positives of the skill queue I also need to fess up to the negatives. Sometimes, long skills just suck. Sometimes skills just suck. That is how I felt when I managed to not only screw up being ready for a fleet on time but also not able to fit the fit because skills. Rigging skills this time. Something manages to kick me in the face just when I think, "Hey, I'm not doing so bad." The solution was an implant. Only, I've always avoided implants and fitting mods (for the most part) and needing to use it was strange. I won't discuss how much ISK I tossed in the fire in frustration trying rigs because I suck at the out of game fitting problems and was rushing because I was late for the fleet.

I'm proud of finishing Tactical logistics Reconfiguration up there. It is a great skill. I turned around and plugged in Gallente Carrier V behind it knowing full well that someone will say, "you should just fly an Archon and not waste your time. We don't drop triage in Thannys." Plus, I'm only halfway through Jump Freighter V (36 days left) and I just want to lay down on the floor and have a bit of a tantrum tonight.

Most of that is just frustration and embarrassment from not being able to fit the T2 rigs on my ship. I'm that kind of person. I want to be a quiet, productive member of a fleet. The moment I need help I start feeling bad and I always need help with fits. Now, the boys are good and tend to put up fits for prescheduled fleets. Normally I put it together hours and hours and haul for people. I didn't today, because I had other things to do and I have a case of the blahs in general.

I finally got to Zealot. I felt terrible. I don't blame the Zealot I blame my poor preparation and last minute wiggling and frustration. I don't like ship fitting. I often feel a bit ashamed that it does not drive me to joy. I see people posting fits and long discussions about them. I like the complexity of the ship fits. I may just be lazy with so many wonderful people with fantastic fitting abilities. But, I've never been into fits. I had no idea that Diablo has equipment sets people slave over. I often picked things by them complimenting what I wanted to do vs being the 'best' thing.

Having skill points and the ability to fly things and having the ability to flow them are oh so not the same thing. As Chella chews through her Capital Ship training plan I don't feel nearly ready to even think about dropping a capital ship. It is not the probable loss it is the responsibility when we're putting that type of asset on the field. But, I'm going to have to make the jump sometime. I'm glad that we've started doing training sessions on the test server (even if I missed the last one because of work). Did I mention that I have an alt almost ready to plop her butt into a Dreadnought? I have no idea how that is going to go. I figure, I will train for it and go from there. That is similar to how I go about most of the game with all honesty.

I'm in this odd place where I have skills that I need and skills that I need to get and things that I can do that I do not know how to do yet. Everyone enjoys Ishtars for instance. Yet... how do I fly them? I've never handled sentries. I need to use a stationary weapon while kiting with my ship. Okay... I have no idea what to do. Blargle?

New things are good, even when they are frustrating. Fleets are good, even when I'm in an advanced state of high maintenance stress. I liked the Omen more then the Zealot but that is because the Omen is fast and agile and I have a thing for that. I just feel that I do not appreciate the ships as I should. I was so excited to Zealot because in my mind anything amazing over frigate size is like flying a Large Jaguar which is quickly becoming a staple

And sure, one day I'll have a lot of skill points. I can sit and smirk and chuckle when 40 million SP newbies whine about bargling Zealots and how to Ishtar and how they can't fit things. I'll be able to say, "blah million SP club checking in" with a knowing smile. However, today, I am stuck on this side of time and whining about it :P

Comments

  1. 60M SP club checking in. Needed someone else to fit my T2 rigs for me. I'm also fairly convinced that when reaching a 100M SP I'll still be lacking skills. There's just so many of those skills you never look at that turn out to be something you are missing one day or another or skills I trained to 3 that turn out to really need 5 for some new specific purpose.

    As for sentry drones and kiting. I find it very hard as well. In ships like cynabals, omens, oracles for all I care I just have to keep notice of where I am in relation to my fleet mates and the enemy. Which is generally a very linear affair since you can just keep on kiting in a straight line.

    But with ishtars I also have to keep track of where my drones are and make sure the enemy is still in range and I am still in range. I've been quite depleted after some of the fights we've had, simply from information overload and constantly trying to keep track of everything and adjusting.

    ReplyDelete
  2. T2 rigs only require Rigging skills at IV. I'm not sure why you guys don't have those skills trained. It's like 20 to 30 days to get all of the rigging skills to IV, depending on your attribute distribution and training implants.

    ReplyDelete
    Replies
    1. Lack of need/use. Most of my rigging skills were focused around tank rigs and that was that. Tank rigs were always used. These days I am in boats that want damage rigs. I never trained damage rigs because I never fit any boat with damage rigs. Before, it was drone rigs for the Ishtar. I never fit drone rigs or thought about them. Now I can fit T2 drone rigs.

      Yes, T2 rigs are a short train but when you look at the fit for the fleet in 2 days and see it calls for T2 damage rigs and you don't even have the skill plugged in because you have never put on a damage rig for that weapon type, you wind up with fitting problems such as I did.

      Delete

Post a Comment

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their bio

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to log

And back again

My very slow wormhole adventure continues almost as slowly as I am terminating my island in Animal Crossing.  My class 3 wormhole was not where I wanted to be. I was looking for a class 1 or 2 wormhole. I dropped my probes and with much less confusion scanned another wormhole. I remembered to dscan and collect my probes as I warped to the wormhole. I even remembered to drop a bookmark, wormholes being such good bookmark locations later. My wormhole told me it was a route into low sec. I tilted my head. How circular do our adventures go. Today might be the day to die and that too is okay. That mantra dances in the back of my head these days. Even if someone mocks me, what does that matter? Fattening someone's killboard is their issue not mine. So I jumped through and found myself in Efa in Khanid, tucked on the edge of high sec and null sec. What an interesting little system.  Several connections to high sec. A connection to null sec. This must be quite the traffic system.    I am f