Skip to main content

Announcements

Announcement #1

Mile markers are interesting to see. I try not to obsess over my blogs stats but sometimes I do. For one, its something to look at while I am at work. This is very important. For two, it gives me a gauge of what interests people, what does not interest people and how well I am doing as a writer and entertainer.

In general, I have improved as a writer on many levels. I say entertainer because others are entertained beyond myself (or so I tell myself). None of that would stop me from writing anyway, both badly and typo-filled editor wanted prose and whatever random babble fell from my head even if no one read anything that I said. I have to write the words one way or another. Yet, I am writer enough, or egotistical enough, to enjoy the fact that others are enjoying what I produce.

Thank you for all of those visits. 200k is quite a number for the last year and a half of typing. I still have a few more things to say so I'll be plugging along for a bit.

Announcement #2


Comments

  1. Looking at those ship names, do or did you have an obsession or lust for food? :P

    Get a Sin, rename a few ships and become a pirate flying the seven deadly sins.

    ReplyDelete
    Replies
    1. The ship names are just my theme. I even have various dish types for different fits.

      Delete
  2. Congrats on the blog milestone and oooooh shiny.

    ReplyDelete
  3. I reacently found your blog. Its amazing! Keep the goodwork! =]

    ReplyDelete

Post a Comment

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their bio

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to log

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th