Skip to main content

TCS: Pushing Prices


When I started Eve, I had no intent to get into the market. The market, as the complex economical system that it is, was not a blip on my Radar. I had the sense to go to another station if I saw a cheaper price and I learned to move items to buy orders for better prices but I was not and never though that I would be as into the market as I have become in the course of this new adventure.

I don't think that I'm a market guru. My basic situation is simple. I buy it at one location and list it higher at the next. Yet, I've gone from a simple plan of having some stuff to a market that gaining momentum as people are drawn to it. Listing items today, I noticed something that I'd started to see a few weeks ago. Now I am seeing it across a broad spectrum of the market around me. The people of high sec have started to under cut me by .01 ISK. 

I am over joyed.

I never promised that I would be the lowest price in the region. I cannot do that. Nor, do I feel that I have to do that to fight for my market share. The difference of .01 ISK might keep someone in high sec but it will not lure someone out of low sec. The residents of low sec are my priority and that is where I need to focus my time when I do have a price war with someone. What I promised was reasonable prices based off of Jita sell orders.  I feel I am delivering that.

Even if someone is .01 ISKing me or whatever handful of change they are tossing to be below my price, in the grand scheme of things, it does not matter. If they feel that they have to undercut my prices in high sec to get sales I am winning the battle.


My entry into the market in the middle of March is very obvious. Everything starts to flatten out as I forcibly push the market down by maintaining my prices. My own price fluctuation are a reflection of Jita's price fluctuation  I couldn't keep this particular module stocked more then 72 hours for the first few weeks the store was active.

Because TCS is a social project I will introduce items upon request. If the item sells I will continue to stock it. If the item does not move I will apologize but note that it is too special snowflake of a request. I have a lot of listing power but I don't have endless abilities.


However, when I do undertake these projects I often see situations like this. The Molden Heath area, in general, is devoid of rigs. I've been working them into my game plan which seems to expand every single time I turn around. That is a different topic, however. What I point out here is that this rig is not an unreasonable rig to list nor an expensive rig to list. However, the two other listings, one is in High Sec and the second belongs to the group that has recently moved into Klingt. That is what I do not want TCS to do to people. 

As I explained (probably over explained) to Naughty when she was debating selling her loot in Bosena instead of Rens, I am making my ISK by volume. For a fast, immediate ISK injection TCS is not always going to be the best place. I turn over a large amount of goods every day (around 500M-1B a day now) but I do not sell lots of one thing. If someone comes for a fit they may only need 2 Warrior II's to complete their flight. Therefore, if she is selling two flights of Warrior II's left after a fight she'd slowly get the ISK over several days. I do not think that this is a bad thing but I want her to be aware of the differences between managing TCS as a supply entity and being able to go to Rens or any active hub. It is not that it is a bad thing it is just a different method of ISK accumulation. TCS is about time and volume and the combat of over prices wares. 

I'm not going to trot down to Klingt and list a market there. If they wish to overcharge their corporation and alliance mates, that is their choice. At least they will not be the only price in the region and people, if they look at the market, will be aware that the prices available to them may be a far cry from their only option.

Comments

  1. Those last two screenshots scream!

    There are no buy orders!
    Medium Energy Burst Aerator I is 160K buy, 230 sell at Jita.

    If you'd put up buy orders for 170-180, local manufacturers could supply you. I mean from their own salvage.

    What you buy in your station is something you don't have to haul. Since 180 is smaller than 230, if you get excess amount, you can just put into your hauler and sell in Jita for profit.

    A true trade hub has buy orders. I make a killing by buying implants in Rens and Hek (mostly from Minmatar FW) and sell them in Jita. 10-15% profit and I'm moving 5-10B every second day. There can be even larger profit in lowsec.

    ReplyDelete
    Replies
    1. Aye. Buy orders are something I will work on and have in some areas. I'm still working on having a steady supply of Battle Cruisers and such. Pick and choose my battles and buy orders for slow moving rigs is one I'm not picking atm.

      Delete
    2. Gev, are you suggesting that Molden Heath industrialists would fly their goods into the most violent system in the region by far to sell to buy orders? I'd love to think you are correct...but somehow I imagine it'd dry up after they lose a few shipments.

      Delete
    3. Buy orders do have an optional range - picking up the goods from all over the region however may be time prohibitive.

      Delete

Post a Comment

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their bio

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to log

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th