Public Service Announcement: Autopiloting your Freighter in low sec may cause pirates to spontaneously appear and kill you. Please use the autopilot function on the map to help avoid this.
Today I discovered that Jaguar has bumping power. I have ascended beyond Miner bumping and moved to Freighter bumping. I stalk the space lanes and find innocent helpless, defenseless, freighters jut going about their job auto-piloting through low sec.
You see, Titus was running through a system with an alt in a hauler and saw a Providence drop out of warp 14k from his gate. He was like, "Provi on the gate!" and then, "Oh, high sec." That was followed by, "WTF?" and a call for assistance. All pirates on deck! Auto-piloting freighter in low sec. Come kill it!
At that moment assistance was two people. Me, in a Jaguar one system over and a Tengu 8 jumps out. He turned his cloaky hauler around and followed while I came at full speed in the Jaguar. We made it to the gate as the Providence landed, again, 14k off the gate. Wow. Is this real?
I pointed him and aggressed with the Jaguar and warped off as the hauler bumped him. The aggression was to flag him and stop him from logging off. Now his ship is trapped for 15 minutes in game and to get away he will have to escape us through our mistakes, his success or help. My bumps are not huge but freighter's take a long time to align. Little by little he was delayed.
This is an all hands come help call. Anyone is invited. It's a quiet time for our groups. He made it through another jump gate, but we did slow him down. We bumped him some more before he got into warp. Off to the next gate. Titus came in with a Hurricane to start shooting it. We had a handful of people running to help. Freighters warp slowly. We landed on the gate first and had that dreded moment where you wonder if he warped somewhere else. Then, nope. Here he landed 14k away.
Jaguar and Hurricane bumped and bumped and bumped and bumped and bumped while help jumped and jumped and jumped and jumped. We got another Hurricane with duel webs, our Tengu arrived, another Tengu arrived and we decided to burn him down because everyone else was still 5 or so minutes out. It's nice to hold things for people but decisions had to be made and freighters needed to be killed.
When we finally killed him, the pod warped off. Then Titus said, "GF" in local and the freighter pilot responded, "[14:50:54] WeZpE > wat fight :)"
He was there? Maybe he had tabbed out and came back to find himself on the wrong avoidance list and dying. I can only hope that this was a derp and not the best idea ever on his part. Sadly, it was empty.
A nice way to start the morning for the little Jaguar that could.
Today I discovered that Jaguar has bumping power. I have ascended beyond Miner bumping and moved to Freighter bumping. I stalk the space lanes and find innocent helpless, defenseless, freighters jut going about their job auto-piloting through low sec.
You see, Titus was running through a system with an alt in a hauler and saw a Providence drop out of warp 14k from his gate. He was like, "Provi on the gate!" and then, "Oh, high sec." That was followed by, "WTF?" and a call for assistance. All pirates on deck! Auto-piloting freighter in low sec. Come kill it!
At that moment assistance was two people. Me, in a Jaguar one system over and a Tengu 8 jumps out. He turned his cloaky hauler around and followed while I came at full speed in the Jaguar. We made it to the gate as the Providence landed, again, 14k off the gate. Wow. Is this real?
I pointed him and aggressed with the Jaguar and warped off as the hauler bumped him. The aggression was to flag him and stop him from logging off. Now his ship is trapped for 15 minutes in game and to get away he will have to escape us through our mistakes, his success or help. My bumps are not huge but freighter's take a long time to align. Little by little he was delayed.
This is an all hands come help call. Anyone is invited. It's a quiet time for our groups. He made it through another jump gate, but we did slow him down. We bumped him some more before he got into warp. Off to the next gate. Titus came in with a Hurricane to start shooting it. We had a handful of people running to help. Freighters warp slowly. We landed on the gate first and had that dreded moment where you wonder if he warped somewhere else. Then, nope. Here he landed 14k away.
Jaguar and Hurricane bumped and bumped and bumped and bumped and bumped while help jumped and jumped and jumped and jumped. We got another Hurricane with duel webs, our Tengu arrived, another Tengu arrived and we decided to burn him down because everyone else was still 5 or so minutes out. It's nice to hold things for people but decisions had to be made and freighters needed to be killed.
When we finally killed him, the pod warped off. Then Titus said, "GF" in local and the freighter pilot responded, "[14:50:54] WeZpE > wat fight :)"
He was there? Maybe he had tabbed out and came back to find himself on the wrong avoidance list and dying. I can only hope that this was a derp and not the best idea ever on his part. Sadly, it was empty.
A nice way to start the morning for the little Jaguar that could.
It's possible that the person didn't know about warping to zero. I've met people who didn't. He also seem not to know about the Prefer Safer setting on the starmap panel.
ReplyDeleteHilarious kill in any event.
The only way to come in at 15 (you can come in at 10 by choice, not 15) is by autipilot IIRC.
DeleteYou can manually set the warp to distance to any you want 500m to 100000m. I've set it up for a ship like a Blackbird before and then later hopped in a hauler and not realized it for that first warp.
DeleteNo no no, wrong title. :) I think you meant to say:
ReplyDelete"Public Service Announcement: Autopiloting your Freighter in low sec is often the fastest way between systems. Please use the autopilot selection 'Prefer Shorter'. Time is ISK!"
Seriously though in the long list of things to for me learn about is how bumping is treated in Eve, as I'm guessing it's not the straightforward physics one might expect from inelastic collisions.