Friday, March 30, 2012

Pew Pew? Ouch

I've been collecting drone minerals for someone of late. The super low sec Noctis makes a tedious task productive all of a sudden.

I've also started working on scanning. We'll see how that goes.

Beyond, life has been uninterested for the past few days, mostly because I have been at work. However, this evening while I was wandering around the belts looking for a decently sized belt rats to shoot at, one of my corpies dropped in on me and whooped my ass.

I had a vague feeling he was about to do it so surprised, I was not. Since I was in a frigate he was gentle. He just drained my cap and left me floundering, unable to flee, and beat the fuck out of my shields. You have to be careful, playing with frigates, they pop easily. He was also in a Sleipnir.

I ran off as soon as he let me go and licked my wounds. At that point some random ass dude hopped in system in a Punisher and started to look for me. I realized that I wasn't fit for a PvP fight. I needed to upgrade a few mods to their Tech 2 versions and I didn't have a point, just a web.

I'm still rather frettish about fighting on my own.

However, there was great disappointment, I was told, in my not having a point on the Jag. I had a web on it as I was told to do since it is a PvE ship and I use it to Rat. However, unable to bear the disappointment, I went and changed out my web for a scram. Immediately I couldn't fit anything else so I restructured and took off the rocket launcher. It wasn't useful anyway. I have no missile skills and it hit for about 19 damage.

So now my Jag, while still delicate, is a bit more PvP fit as it should be.

Monday, March 26, 2012

Isk and the Future

Last night I also managed to tip 3bil isk. Losing my Noctis and 2 ruptures over the weekend were a minor setback I wasn't interested in having. However, shit happens and you make more isk and buy more ships.

However, after the weekend of productive roaming and finally getting some final blows on things I realized that I was short term goalless. I putter around in my Rupture but I don't do a lot on field outside of tackle. Tackling ships is super important but I'd like to feel like I was wanted on the field to fuck shit up sometimes as well.

Then I remind myself that my PvP toon just turned 3 months old. However, I have worked quite hard to craft her into a solid, useful toon with a good base skill set. Lamenting my woes to my CEO he gave me a hurricane fit and told me to get into that ship now, and then max skill everything about it. Once I did that, he said I was set to learn whatever the hell else I wanted to learn and figure out.

Hurricane now and I can start fucking some shit up.

I will skill into it in a month. The longest part of that is getting my gun specialization up. However, its nice, I feel good. Chella is headed to logi and she is almost done cruiser 5, finally. However, like anything, there are humps. My wishes are moving a bit faster then my abilities and pulling them back into something reasonable takes a bit of energy sometimes.

However, I do have a Quafe t-shirt on my PvP toon. Someone got her one and decided that she'd look sexy with it on.

House Keeping

One reason that Eve wins is that player can spend lots of time doing things that are not directly, immedately productive and these things can oftne take a lot of cordination to happen. Everything isnt about playing pewpew games with NPCs or Players.

Sunday was pretty dead. Normally it is super busy. However, FanFest was over the weekend and a lot of people were on to watch the streams. Sunday just felt like a tired day for everyone.

We had stuff to move around to build ships and things to collect. My CEO roped me into salvaging 3 drone level 5's for the minerals that drones drop. They are faster to do then mining and produce a ridiculousness amount of ore when the minerals are refined. It is so bad that CCP is thinking of nerfing the drone minerals and place bounties on them instead to give a buff to miners. Miners are out produced by people who shoot NPC drones. It's really very sad.

We also had jump freighters to move around. That means popping cynos. The carrier hangs out to rep the cyno ship (its a special ops ship and quite pricy) until the cyno goes down. I was just hanging around because its what I do.

I do love carriers. A bit of a close call in a level 5 mission...

Kaboom, Pop, Whoops

I managed to lose two Rupture's and get podded today. Writing up the battle reports is exhausting, oddly enough. The worst part is that I know with my inexperience they are pretty half assed commentaries.

However, they were all at different places. The podding was my fault, I should have made the run through high sec instead of null. A system I hopped into that we had just been through was now bubbled all to hell. I got dragged into one and nailed. That made my life a lot easier because my clone is where I wanted to go.

The start of the night was a cruiser fleet. T1 shield cruisers across the board. The goal was to go and get into a fight more so then to go an survive. We moved through systems pretty quickly but it took a while to get a fight. Most people saw our numbers and docked up without realizing that we were a T1 fleet full of Ruptures, Vexors, an Osprey running our Logi and some Blackbirds. It was hysterical.

The first thing we found was a frigate at a cyno. We all hopped onto it like silly creatures. Someone popped it who was not supposed to. Then, we ran off before something ugly came and wiped us up.

Eventually we got our fight. We chased down one group and then they stopped. A larger group then we where but as we slammed into them another group slammed into us and we got squished and shredded. We got a good number of kills in as our little cruisers fell left and right to their battle cruisers and T2 ships. It was hysterical.

We didn't do to bad but they kept hopping the gate every time they were almost dead. Sigh.

We limped back home with only three cruisers surviving. A thirty minute break and reshipment into a shield battlecruiser fleet and back out we went.

This time we took the easy route and did a titan bridge into null sec. My CEO decided that he was going to fly his Mach because that's what he flies when drunk.

This entire event wound up being a frustratingly interesting disaster for me. Things went well until I fucked up a jump. I fucked up the jump because I have a bad, bad habit that I am trying to unlearn. I have the bad habit because I learned to move from the games tutorial. I don't use my over view enough, when on auto pilot, to jump. Horrible, horrible habit that fucked me last night and caused me to lose a ship to Concord because I jumped into a high sec system because I selected the wrong gate because the two gates had identical names.

Just one of those moments where I knew I had done something wrong but couldn't figure it out at that moment.

Anyway, before that we bridged down into null sec and started to look around. Not much was going on for several systems. People were out but not engaging. Interesting stuff happened when we finally found a cyno sitting on top of a gate. Our scout watched it because we were interested to see what was coming through the cyno. There was a small escort but not very much.

After a few minutes, bored, we engaged the gang. As the Machariel landed and the rest of us then landed and engaged a Rhea landed on the gate and warped. My CEO screamed "get the RHEA!" and those of us who had just landed and were not engaged jumped the gate and tackled the Rhea.

Jump freighter going down. Everyone scrammed it so it was not going anywhere. We then began to slam into it so that it could not align or make it back to the gate. These things have an insane amount of hit shield, armor, and hull. But we tore into it because that's what we do.

I'm really puzzled why they were using gates for the jump freighter.

Pop goes the freighter.

Its cargo was mostly ships. We looted what we could out of it and debated if we were going to try to get something down to clean it out. However, the ships were not worth risking a jump freighter of our own. So we grabbed the small shit and tore back through the gate to check on the group that was on the other side. However, they bailed and a few systems over local started to spike.

Right after the freighter popped I noticed the pilot's pod was just sitting there.

We popped the wreck and headed out to clear our GCC. Once that was clear we went back out.

We made it one system when an itty 3 jumped in on us. The fleet commander is like "Is it worth it?" to which I gave a resounding, "Yes" and when it decloaked it went boom. It had plenty of warp core stabilizers on it as well. However, about five people had disruptors or scrams on it so we won. It was carrying around 8mil in stuff.

With GCC on me again this is when my above fuckup happened. I had to bounce off the gate because of the guns. I got separated from the fleet when they jumped forward. I wound up behind and thats when I selected the wrong jump and screwed myself and boom went my second Rupture. It was about two hours old.

On the way back to my system I got caught in a bubble and podded. That made getting back a lot faster. That is also why I hate fucking bubbles.

The fleet got into another huge battle and the Macharel went down as well as another half of the fleet. They decided to end it after that and limped back home. I started reshipping another shield rupture. After all, the weekend still had another day. But I'm actually quite tired.

Saturday, March 24, 2012

Pirate v Pirate?

When a fight goes good and bad at the same time it makes for an interesting night.

The side effect of roaming is that you are not in your home system. However it is one of the way you get fights.

My goal for the weekend was to get some decent kills and up my killboard stats and look like I had a clue as part of the corp. I don't mind having the lowest killboard status but I don't want to just look like an ornament hanging around.


The end result was several fights and a mild attempt at ransoming us in a station in a strange system.
Fight One: There was a decision to go after a corp that had just returned to the area or our war targets. We decided on the corp because they were acting a bit funny around my corps home system. I had the idea that they were scouting us out and hoping to bait us out to hunt them down.

Being new to the corp and the area and the game in general I am often caught up in ancient distastes. People have been playing this game for a long time. It seems that this particular corp used to hang in the area and tangle with my corp a lot. I was flying around in my Jag, ratting in the belts and they were scouting us out to see if we where on and where we were.

Well I wound up going for a roam with our blues. I mentioned the group that was hanging around the area. They were acting as if they were running anomolies. However, the character in the covert ops ship kept hopping in and out of the surrounding systems to see who was there. That is suspicious enough.

To lower the chance that hey realized how much Intel we had, I undocked and hopped the gate on the other side of the system and cloaked above it to watch if they had a fleet they planned to drop on us. We sent someone in to take their bait which was a Myrm dancing around a belt pretending to shoot the belt pirates. It screamed Bait and it screamed Trap. So we took the bait and sprung the trap.

As our first ship landed he engaged the myrm. A second ship went to support him and that is when they sprung their trap. It was a logon trap. They were in system logged out waiting. When the second ship landed suddenly local spiked by 8 people and they all landed on them. However, the rest of our fleet was already in warp towards them and then landed on top of the second fleet.

Explosions happened. It was actually pretty close at first. However, their logi ships and their ewar ships refused to commit fully. We were able to push them off the grid and chew at the rest of the fleet. They were more tank then gank and we were more gank then tank. They did take down both of our logies but they lost the rest of their fleet.

It was a good fight and a lot of fun with many explosions in the end. With the field won we held it and looted everything fully for our two logis that went down. With the looting done, we waited for GCC to end and then headed back to reship and regroup for a roam further out.

Fight two:

This was a chase of war targets in a battle cruiser fleet chasing battle ships. They were headed in the same direction that we were. The goal was to chase them drop and pounce from behind. The fleet started rolling through the systems to catch up with the point that was watching them.

They expected it, they said, when we finally landed and nailed them. It took about 15 jumps to catch up to them as well before we landed someone to tackle them. The rest of the fleet landed and explosions happened. Our fleet was running battle cruisers. A lot of DPS but not a lot of tank and they were in battle ships. Still, battleships down.

Preview to fight three:

Now we were out in a somewhat far system debating what to do. There was a frigate gang wandering around as well. Frigate gangs are dangerous to larger ships. They can get in under guns and just chew a battleship up while it can not target them. Frigates themselves may not be the most powerful of ships but when flown right they do amazing things.

Debating trying to convince the frigate gang to interact with us, someone noticed,in system someone that is a well known fleet commander for a very large null sec alliance. The type of alliance that roams in 60+ ships.
Our Fleet Commander said hello since they know each other in passing. The other FC said hello back and asked us to stay around for a bit. We had already been discussing the tickle on the back of our necks spidey sense thing that was going on. We politely declined and made some distance between us and that system. As we bounced out, two systems over where one of our scouts was, local started spiking and spiking and spiking up....

Fight Three:

It was somewhat of a draw. They killed more of us but we destroyed a higher isk value of ship. Plus, it was their home system and they were reshipping and coming back at us. The entire thing happened on a gate with us taking gate guns and lasted about ten minutes until we finally had to pull the handful of ships we had left out.

This was good stuff. Basically, they simply had bigger, shinier ships on the field and the home field advantage. They took our our high DPS stuff early and that left us with some tank, some logi, and lots of tackle but the inability to put out the damage to break the tanks on their battleships. They also kept deagressing and jumping the gate to get away from us when we had their ships in structure while we stayed on the field and got chewed up.

But it was good. It was truly a battle of ships, logistics, fleet commands, and badd assery. I loved it and I managed not to die. When we finally disengaged we docked to let our GCC die down. They did the same thing. Once we were done we undocked and headed out of system. With 70% of our fleet down, we were not able to continue our roam for the night. However, we had accomplished what we wanted, which was pewpewage.

After two jumps, our FC called for us to dock up in a system and let them clear out and pass us.
Because we could not reship we landed in a station while they passed through. They decided to stop for a minute and offer to let us pass for 300mil. They said we did not want to log out in their system after all.
Our FC rolled his eyes and suggested that since they were so happy with the 'good fight' that we gave them they could get off the gate and let us roll out. "Sure" they said and hopped the gate. Our trust was very, very low. We debated if we needed a rescue fleet from our home systems but decided that we'd do something even easier.

We'd roll back through high sec. Everyone who was not able to enter high sec was already in a pod or rookie ship. The rest of us could still make it into a .05 system. Two jumps away was Hek, a trade hub. We'd hop in, unship, head back in pods/newbie ships and freighter our actual ships over with an alt.
So we ran for it and streaked out of the system and into high sec. :D

In Hek we unshipped, handed over our ships to the freighter pilot and then headed home. The high sec hop was only 6 jumps from home compared to the 20 some it was through low sec to get back.

I got to watch myself announced as a criminal when I entered a 0.9 system. I was in a newbie ship. Newbie ships are very under rated by people. They align fast and warp fast. They are a great way to get from point A to point B without being in a POD when you should not be in a system. Going gate to gate the NPC Police did not managed to nab me.

The freighter dropped off our ships, we refitted and bounced back into low sec to see what was local that we could get into. It was about an hour before down time.
Titan hot drop?


Fight 4 was a hot drop on one lonly Loki. Poor guy. I had been watching him get GCC and fail to kill people for about an hour on my alt who was cloaked in a safe spot above a gate he was playing on.
He seemed new to the area. His corp history said that he had just left RedvBlue. I guess he had decided to get into PvP and with some experience he was going to come down and learn to live in low sec and fight there.

We sent one ship to engage him and see if he'd play. He sure as shit did, engaging them off the system. We looked at each other and said, "Really?" before we shrugged and lit the cyno.

We hot dropped a fleet onto his head. He disintegrated before the entire fleet landed from the drop. Someone yelled out to bump him so he couldn't make it back to the station and try to dock. I hit my MWD and just slammed into him at such a high speed that we both were flung away and he went pop.

Then his pod went pop. Whoops. You already lose skill points when you die in a T3 ship. Ouchies. My sec status was also looking mangled as all hell. I had plunged from a -2.83 to a -3.98. Good stuff. We're not afraid to commit to the fight and take the gate and station guns to get the fight done.

Fight 5: War Targets again. It is funny, they call us out for blobing them, but they do the same to us all of the time. I guess the difference is that we hot drop. Not only did we hot dropped we hot dropped five minutes before down time. Dominix and Megathron down.



The servers came back up and since we were in our war targets home system we burned like hell back to where we belonged.

Good stuff. I was exhausted at the end. Lovely, lovely evening.







































Play Time

People play in Eve as much as they do any other game. When I played City of Heroes people would spend endless time dancing and doing little idle actions as they stood around a main area chatting.

In eve, we are in ships. That does not stop us from being social and sometimes being very silly.

I was hanging out in our blue corps system when I noticed a Kesteral hanging over the station that was neutral to me. I went to inspect it and was told to leave it alone because it was a cyno alt.

No problems. The cyno went up so I started to circle it. Some of the guys undocked and we started playing orbit games.

Then they started undocking everything under the sun to 'stretch it out'.

It's a pleasure to just play around sometimes. After all, internet space ships are serious business.

Friday, March 23, 2012

One of those skill training moments

It is one of those moments, when every toon is working on a several day skill that you want to hold your head and scream 'it will never finish' although you know better.

I've been working on cruisers V and it will be done in six days. I feel like a kid waiting for something. Six days is suddenly such a long time. Plus, I have another two weeks on top of that for two other skills to get to V before I'm in my Logi.

I bet that my life will not suddenly change, just because I get my logi. However, it seems like it will. I will hopefully be able to get in on incursions and suck isk until they are nerfed.

The positive side to it is assault frigates.

Ever since I got into assault frigates, I've been going out and ratting in the low sec belts more. I'm still a bit leery of null. I feel a bit more capable in them and frankly they are better ships. My Jaguar and I have been chewing away at my sec status much better then my Rupture and I managed to.

Since I am super sleepy, and unwinding after work and more work, it made perfect sense to take on a battle cruiser in my Jag.

If you squint, you can just see my Jag above the top of the battleship.

I made it explode. Woot! Something my Rupture can *not* do.

I felt so empowered that I went and took on the next one I met a system over.

Thursday, March 22, 2012

NERF

Nerfing is an entire thing among itself when it comes to games. To NERF something is to soften it up, change it, downgrade it from deadly to less deadly or tame or fuck it up completely depending on how it is done.

That is why this article from news.yahoo.com amused me. It was even cuter when they referenced MMOs near the end.

From: 5 things you didn’t know about Nerf

A stalwart of toy store shelves for over four decades, the soft, safe foam of Nerf has proven a huge boon to indoor active play, saving countless fragile ornaments from being smashed to bits by kids who ignore the whole "don't play ball in the house" rule. But who came up with the squishy stuff in the first place? What's the best Nerf gun around? And just where does that strange name come from? Read on, and find out.

What does Nerf mean, anyway?

Styled in Hasbro's trademarks as "NERF," this monosyllable is actually an acronym. And tempting though it is to think up creative guesses for what the letters actually stand for, the truth is a little more prosaic. It's actually "Non-Expanding Recreational Foam," after the supple, air-bubble-filled plastic foam that gives Nerf its characteristically cushy feel.

It shares an inventor with Twister.

Inventor Reynolds Guyer struck upon Twister in 1965 while working on an ad campaign for children's shoes. It was an immediate hit. Flushed with success, he then came up with a caveman-themed game involving hiding money under rubber rocks, and throwing said rocks at other players. Predictably, players found that chucking rocks was far more fun than hiding money, and Nerf as we know it was born.

So the story goes, anyhow. The details are a little sketchy, but this much is certain: the Nerf line started with a four-inch ball marketed on its safety for indoor play, and was a massive success; four million were sold in its first year of availability. Over the last 40 years, the range expanded to include sports toys, water guns, video games, and toy swords, but these days it's all about the award-winning Nerf toy guns.

What's the best Nerf gun?

Fortunately for fans, this is one hobby where getting the best isn't all that expensive; even the fanciest of Nerf shooters stays well under $100.

But for our money the most impressive Nerf shooter is easily the Vulcan. Battery-powered, tripod-mounted, holding 25 darts, and with both single-shot and full-auto fire modes, it's every bit as potent as its butch, action-movie looks imply. Just make sure you have plenty of ammo, because it'll blow through all 25 shots in just over eight seconds. If you're standing at the pointy end of this behemoth, you'll know.

Today's Nerf gun is tomorrow's TV prop.

Nerf guns sports seriously cool looks. So much so, in fact, that they've shown up as props in at least one big-budget TV show: alongside the dinosaurs and time-traveling shenanigans in last year's Terra Nova. Both altered and unaltered Nerf weapons were used as futuristic firearms in various episodes of the show, although the production team at least went to the trouble to paint the day-glo toys black. Perhaps they didn't want to startle the dinos. It's part of gamer slang.

In the confusing lingo of massively-multiplayer online games like World of Warcraft or Star Wars: The Old Republic, "nerf" has taken on a new meaning. Used as either a noun or a verb, it refers to a deliberate change to the gameplay that substantially weakens a powerful weapon, character type, or ability. In other words, it's been "nerfed" -- rendered as harmless as a Nerf weapon, or nearly so.

Unsurprisingly, it's a divisive practice, with opinions on whether or not a particular nerf was good or bad depending largely on whether or not you were one of the people benefiting from the imbalance in the first place.

Wednesday, March 21, 2012

Vanity Kill mails and Quafe Iterons

People are often puzzled, and these are people that play eve, about how PvP oriented Eve is. I often listen/watch (however you wish to define a chat room) as people attempt to give rhyem or reason to why people blow up ships in high sec.

The reason 'just because' just eludes them. It is not about the isk or the reputation sometimes people do it just to.

Hence, when CCP introduced the Iteron Mark IV Quafe Ultra Edition it became an instant focus of vanity kills.

People in Eve collect things. There is a huge market for legacy items that are no longer produced in the game. CCP hands out special ships for lots of random reasons and they only make a few of these. Some, such as the above Iteron for fanfest will introduce thousands into the game. However, thousands are not a lot and in Eve once something is blown up it is blown up and never replaced.

So now vanity kills are in. I saw this particularkillboard link for a Quafe Iteron and shook my head over someone flying this thing. What did not trigger any bells was the Victim's name.

So last night, I get a random chat invite from someone that I was almost in corp with. I left the corp before he joined but at the time I was still closely associated with the corp and we had a social chatroom. That is how I got to know this guy. I advised him to make himself a hauler alt. He said he didn't have the money for it. I explained that even with a small ship, someone doing some hauling was better then no one doing any hauling and would increase his over all profit margin. That is one reason I had made an alt for myself, early on.

Anyway, now that I am a 'pirate' and such they have this weird level of respect for me. It's hysterical because I don't consider myself much of a pirate or particularly dangerous. Nor do I stomp around going 'yarr' and 'arr' at everything.

He said that he got ganked a few days ago in Jita and lost a bunch of BPO's and his Quafe Iteron. My mind buzzed because I remember seeing such a familiar sounding gank. I pulled it up and sure enough, same person. According to him the BPs were only worth about 800mil. He got another Iteron as well because he likes them. He has started to PLEX for isk. I asked why he was flying the Iteron and it was because he thought it was cute and its also a bit more capable then a similar ship.

Okay. It was the same thing. I didn't recognize him because the corp name was so generic and boring. When I first saw the kill mail I assumed it was an alt or an NPC corp of some type. Nope, that's the name of their corp and they plan to start recruiting soon. It reminds me of when I was in AVKP and recruiting. I knew nothing about shit. How did anyone think I should try to invite people to a corp.

So we chatted on some things and I started to realize some of the sheer volume that I have learned. That then activates my horror at the sheer volume I have to learn still. I guess my canyon of ignorance now has a small steam running through it with a plant or two growing along the side.

He has been buying PLEX doing industry and buying shiny, blingtastic faction ships to compensate for his lack of time learning skills to mission with. The problem is that Eve does not hand you an amazing ship and therefore you are good at Eve. You can still suck horribly in the most amazing fit if your skills are not there. This is what he is experiencing.

Quite often in the new player channels I hang out in, people ask what ship they need to get to be good. The conversation then spans the fact that Eve does not have end game ships that you buy and have an instant "iwin" button.

Yet, this belief seems to be so persistent that people can not help but to play as if they had that IWIN button. Then, they are confused by their inability to use the ship to its full potential. The investment in time int he character is an important and vital part of the game that is overlooked for the ships and modules.

Tuesday, March 20, 2012

Errand Girl

I got offered an errend to pick up faction loot tonight.

My CEO, a firm beliver in le lazy and da slacker mode of lifestyle was not in the mood to renew the contracts on stuff that wans't selling. He decided to drop it all in the corp hanger and asked me if I'd go and nab them.

For some reason I like hauling. Its oddly productive. Really, its the same reason I like mining. So, I jumped to it.

The two runs ment a trip to Jita and a trip to Rens. Also, along the way he decided he wanted some Medium Trimark Armor Pump II.

On the way to Jita I was side tracked to help chase down a small gang. We chased them through three systems and around the third for about twenty minutes. They were a Hawk, Hurricane, Rupture, and Drake. They *ran* from us. A Drake and a Rupture. Now, truth was we had a Machariel to drop on them on the other side of the gate depending on how they engaged. However, we couldn't get them to engage on a Drake and a Rupture. It was very sad.

After screwing around with that, they left system. We bailed and I continued my run to Jita. In Jita I went to pick up the rigs (the Trimark armor pumps) and discovered that they cost 67mil each. It made my eyes cross. Spending isk does that. Earlier, someone asked me why I was hoarding isk. I said it is simply because I want to be filthy space rich. One of my corpies reminded me that if I fell into a pond I'd drown under the weight of my current wallet.

400mil later, I was headed out of Jita and back to my high sec base. I decided to decrease my risk by unloading there before I went to Rens for the second half of the load. At Rens I accepted the second contract and headed back to consolidate and head to low sec.

Monday night is a good night for this type of thing. This is how I wandered into low sec.

Somewhat blinded by the glimmering and sparkle emitting from my cargo hold, I managed to make it to the corp base and unload everything. My CEO loves me enough to reimburse me for the trimarks before I even handed them over. I am glad I did turn into de explosion on the way to drop them off.

Monday, March 19, 2012

Future Attitude?

My Noctis hanging out on a gate waiting to come into the room where I'm killing stuff. CCP changed the engine trails from blue to orange and that has me bitterly dissapointed.

Eve is so full of flavors and personal decisions. As always, I wander a bit sideways in mine. I was listening to the Oneiros getting bashed as a logi ship. I was proud of myself for biting my tongue. I'll skill into mine and be amazing when we run armor fleets. There is so much flavor of the month and 'what we always use' on Eve that I want to grit my teeth and growl now and then.

I find that some of the irritation comes not from someone disagreeing with my choice, for I surely do not agree with each choice that they make, but the under current of arrogance that only what they are doing can be useful and that a newer character skilling into one aspect is not good enough to be worth the time.

Maybe that is why I blog to myself a bit. A reminder for later, when I'm an arrogant bitter bitch.

Oh CCP, Why are you making my computer suffer?

The launch of CCP's new launcher is just becoming a pain in the ass. Today, my lovely gaming machine that normally eats processor hogs for breakfast started vomiting all over the eve client. I had to drop my graphics settings on one client to free up processor room. It seems to be a familiar problem. I know they need to tweak the launcher more but it is damn annoying all the same.

Beyond that, I am back home and happy about it. I'm exhausted since my time is in the wrong zone but that just means its a perfect time to wander around and do silly things. I tried some pewpew but the guy docked to fast. I've mostly been salvaging and making isk.

Having finally gotten my standings over a 7 I pulled my first level 5 mission ever. Yay me. We will do it later today I think.

Right now I'm jsut readjusting myself, dealing with jetlag and selling teh salvage from my level 5 missions as well as the backlog from my level 3's. In the background in Rens, some guy is trying to convince people to invest in his Investment corp. People are cheerfully trolling him. I am sure enough people will actually listen and give it a try. Banks succeed in Eve because people are greedy, optimistic, and ignorant. I think I will follow this group, named The Guild of Collegious Investors to see if they succeed or become yet another Eve scam story. Either will be amusing.

Saturday, March 17, 2012

Fitting Ships

The trailers and such for Eve are full of beautiful scenes of space and lovely ships.

That is three of us orbiting each other while we wait to jump into a fight and kill someone. Orbiting can be quite pretty when well done and look like dancing.

Of course, when fitting a ship it looks more like this:

I fitting my wolf, which is an assault frigate. I have the fit up, the wolfs fit window up, and the windows where I am getting the mods open. I discovered I needed to up one mod to another level which meant 3 hours. All told, its almost finished. I have to go and turn some regular ammo into faction amo.

Liquid vs Nonliquid Value

I tend to gauge my value on my isk in my main toons wallet. My alt has a few hundred mil in her wallet, but I leave that for her to do things like buy her own ammo.

I've been hovering around 2.5 bil for a few weeks now. Up and down and around it. After refitting my Myrm I plunged down to about 4.873 which really upset me. I dragged it back to 2.497 for a while and then sat there. Then I started doing missions in an effort to finally crack down and get my standing with Republic Fleet over a 7.

Its been misery. The value for the time is pathetic. I make around 1mil a mission in the end. Sometimes less, now and then more, but rarely. I've completed three storyline missions in that time. That's a lot of freaking missions I've done since it is 16 missions for each storyline. It makes me want to vomit in a corner.

Anyway, it leaves me feeling relitlvey valueless and useless and bad at Eve. I deffenetly consider my ability to have to do with how much isk I can bring in on my own. Due to my soemwhat sideways career path in game, i've not developed my pewpew skills beyond what they were back in december. My defensive abilities are better and thats the only reason that I can hang around long enough to finish the missions.

Although that isn't saying much. One mission yesterday left me like this, twice.

To save on repair costs I've taken to carrying around armor repairers, docking, switching fittings, undocking, repairing myself, redocking, switching back, and going back to the mission. If I didn't, the cost to repair myself would outweighs all my mission rewards each day. I'm already irritated at how much ammo I go through considering I miss 80% of the time.

Anyway, as always, I hate security missions and they leave me feeling inadequate and shitty at eve. Same thing I go on about every time. However, in an attempt to rebalance my opinion of myself in game, I tried to look at the bigger picture.

In the past two months I've been working to fit into ships that have long train times on them. My Viator was 16 days at level 5 + 4 days to level 4 = 20 days to get in. I am currently halfway through cruiser V to get into my Oneiros. I have 10 days left on that 20 day skill. I then have 2 weeks to finish two other skills to V before I can sit in the Oneiros. It will then be about 25 days to get Logistics to V. I plan to stop at Logi 4 for a few weeks and top off my cap skills before topping up to Logistics V. However, at 4 I should be a somewhat solid Logistics ship.

I then plan to freeze everything and finish poor Chella's core skills to 5's and sit her a bit more solidly into things.

So, making isk on my own will not be easy. Sometimes I do courier contracts if a lucrative one pops up. However, I had to look at the value of my assets.

My Oni is a 100mil isk ship.
My Viator is a 100mil isk ship.
My 3 Myrms averge 45mil each.

I have assorted other stuff that's not interesting.

I just realized Noctis prices are going insane and they ar now 65 mil. I got both of mine for just under 50, 3 months ago.

So I guess, asset wise, its not awful. None of the ships are priced at world shattering numbers. I don't have dozens of 'elite' ships. I don't want them however. I stick to what I can use. I worry that I'll get my Oni popped the first time I take it out. That is irritating because I really really hate to spend isk.

Most of my corp wound up logging on and I felt a bit happier in game. I got my wolf fitted out properly.

War, Missions, and Not Caring

About two days ago, the war dec was pulled. I had heard that there was some discussion going on about it. Negotiations or diplomacy or something vague such as that. Then, the other corp had the wardec pulled and two days later ours was pulled. About four hours later, they rewarded the first corp and last night us again.

I can only roll my eyes over it. My opinions are my opinions on the entire thing and I think the entire thing is ridiculous. All three corps live in low sec and in the same part of low sec only a handful of jumps from each other (read that as 3). During the war dec the corps still group up together to kill other enemies.

I am not privy to running the corps or being on their special channels.

The funny thing is that I had someone threaten me idly with a wardec elsewhere. I was giving them some information that they requested. The wardec came up and they said they'd have to wardec my corp to make sure we were not interrupting their supply chain. I shrugged and told him I'd have to go and explain why we had another wardec and apologize to my corp for being friendly to people. He then changed his mind and said that it is pointless to wardec a lowsec corp and that we were not large enough to give them good recordings of battles. I just bowed out of the conversation at that point.

I can't say that I really give a fuck about the entire thing. It seems so pointless.

Thursday, March 15, 2012

Fucked up update, A little bit of missions, a little bit of isk

When I tried to log into my blog, Blogger decided I wanted it in German because I am in Europe. Nice of it. My German is a bit rusty, I will admit. Also, I wonder why I get so many hits from Russia. It's fascinating me.

I've been working on my Republic Fleet standing to get it to a 7 so that I can pull level 5 missions. Well, I can't say I've been working on it because I haven't done a thing to help it in about two weeks. Curled up in my hotel room, exhausted from my lack of sleep and lovely English head cold, I decided to work on that some. My 2 myrms and my Oneiros had been delivered a few days ago by my builder buddy.

I forgot how much it costs to fit a ship. It took me two days to find enough of the type of gun that I wanted at a correct price. Someone had a stack for sale at a trade hub for 4.5mil. The guns are only about 200k a pop.

As I was typing this the daily shutdown happened. When I attempted to run the 'new eve launcher' and start up it said it had an update. Fine. I ran the update and now my launcher and game have been stuck into a circle where the game insists it needs the update and the launcher says the game is ready. I've been working at it for half an hour now.

Currently, per the forums, I am running the repair tool. However, that failed and my client still insisted that it needed to be updated. I ran the uninstall and then it froze and failed and left the launcher. I manually deleted the launcher and reran the download and it said that it errored and sent me to a page to manually download the client. I am currently doing that and will see in a few minutes if I can get the client back up.

I'm normally not one to stomp my feet and scream but this type of thing is rather irritating. I am fortunate that the hotel has such a fast connection. At the moment it is installing in the background...

Back to my Myrm. I took my PvE myrm down to lowsec a few weeks ago and left it there. My goal was to build another one in high sec. This way, when the scanning skills I have working finished, I could use it to help myself run plexs down in low sec.

However, my builder buddy has been bugging me to mission with him. He hates solo missioning as much as I do. So, I finally dragged myself up to high sec and refit my myrm. I forget, that half the cost of a ship is its fit sometimes. My wallet, which has not been going up started to go down much faster then I wanted. I spread out a bit to find the guns. However, I went back to my base and remembered that what I needed was rigs.
Another 7 mil and my ship was rigged. I then almost undocked to go to my mission agent when I remembered drones. T2 drones. Drones that average 500k a done and I needed 15 of them.
(The complete reinstall worked BTW. Yay Eve.)

I did about 5 or 6 level 3 missions. I managed to loose 2 drones during that time and that wiped out my profits from the missions themselves. Sigh. Once again, I really don't understand what is so great about these things. I'm doing them for the standings because they are largest with the security missions.
I still do not enjoy this, even with the company I get from my shipbuilding friend.

Weird, how one can play a game and do something they dislike so much but do it voluntarily. Eve is such an evil place.










Tuesday, March 13, 2012

Intel

One of the things I love about Eve is its intel.

As a large, social game on one server the flow of information is constant and very useful and valuable. When someone shows up in local a quick glance gives you a lot of information. A quick web search brings up killboards. Even if they don't post their killboard the chances are the people that they fight do, so the information is there.

The in game chat channel system is flexible and fluid. Enough so, that most groups and areas have layers and layers of chat rooms just for sharing information. Information is dropped in to be gleaned and gathered by others. Just because there are no ships in a system does not mean that everyone in local is afk. In fact, often times they are not. They may be passing your information on to others ahead of you to prepare to get out of your way or ambush you.

When you are in a fleet you send someone in first to see what is there. However, that does not have to happen for people to find out by second and third hand knowledge that you are there. Once, someone wandered through a system that was rather well known and someone else, unaffiliated with them told our fleet because they wanted that person to die. That person did die, a bit later. Not that we went hunting for them in particular but I remembered, later, that someone had told us they were in the area.

Information is fluid in Eve and useful. I am continually surprised at how many people don't take a minute to look at the basic information for a player, their time in game an their corp details. The type of corp someone is in tells you a lot about them as a person, very quickly. I'm not speaking of 'good person' and 'bad person' but what their interests may be, what their fit may be like, what their experience level may be. Its not a perfect formula since people go idle and resubscribe so that their toons look very old. Also, people can buy toons in game and that creates a bit of an imbalance. It also sucks when a friend logs on and they are not actually your friend anymore because the toon was sold. That recently happened to some members of my corp.

People who have played Eve for a long time want to get rid of Local. Local is a channel in every system (except wormholes) that lists you the moment you jump in. The concept is that the jump gate logs your information and broadcasts it to a public list. In wormholes, not having jump gates, they removed it. A lot of people feel that knowing who everyone is is bad and how great it would be if there was no automatic local. You would only local up if you spoke.

I disagree. From a very, simple, player game viewpoint local lets you know other people are logged in and playing as well. If for no other reason, that appeals to players. It makes the game bigger. The feeling of being alone is a major one in a MMO. People already do not speak much in local channels. Some corps downright forbid it. I was once forbid speaking in local. Now I can and do and enjoy it. However, it has a stigma attached to it. Yet, from the viewpoint of a new character, a busy local means many players which means they are not alone which improves gameplay since we are playing a social game.

Will I lose that new player outlook? I don't particularly want to. There are enough bitter veterans running around wanting to adjust the game to what makes sense to them after playing it for years. If we let our bitter vets run everything the game would be a dark, moody place. Not everything has to make sense. Some things just improve game play for the sake of playing the game vs balancing it.

Monday, March 12, 2012

Bios

Like all games Eve gives you the ability to personalize your little animated figure with a biography where you get to put all sorts of interesting things.

Bios are random. Sometimes there is not one, sometimes they are awful. Many times they become places to hold amazing quotes and amusing links.

The ones that make me scratch my head the most are the ones that are a list of damage type information.

Eve has a notepad that you can use. Its a great place for storing details and information to access. For some reason, however, people put it in their bio. There are many reasons for this. Some are lazy and clicking on their own name is easy. For others, its used as a way to make people think they are mission runners and not PvP types. For others, I don't know. Its one of those random, weird thing in the game I guess.

Saturday, March 10, 2012

Breakfast explosions

I woke up at 0830 again local time. My trusty breakfast of Japanese rice balls accompanied me as I logged on and was convinced to come out in my rupture and do a little bit of roaming.

There was a gatecamp in a nearby system that they decided to breakup. About half the group was near the system and the rest of us ran to the titan to hotdrop. It was not a big fleet, about seven of us to their 6. We had a mix of battleships, battlecruisers, cruisers, and a logi. They had battleships and battlecrusiers. They even had a smartbombing Tempest.

They were baited and engaged. Once everyone engaged we popped the cyno and landed. This is where things got a bit awkward. We didn't spread our points like we were supposed to. I think that the call on the tempest got people distracted. One of our bait ships popped as we landed and when the cyno lit the camp started running for the hills.

The only weird part is that we fleeted with a member of the corp that has wardeced both of our groups. I admit, I'm a bit bitter about these things. I'm all for us shooting each other but the wardec is a bit much. However, I didn't question it and his ship is the one that went pop.

We looted and gave him all of the loot. Classy folk we are. However, I'm not all that happy to be running with people who wardeced us. The reason is more complex then gateguns. Its all sorts of ego issues and penis size problems. It makes me shake my head but I dislike feeling as if I have to watch them as much as the people that are not fleet purple.

The random roams are lovely. I feel so much more informed with what I am doing these days. I still get into arguments about the just dive in and shoot school of thought. I do understand that you have to start shooting and cant just learn but I just can not agree that the best way to learn is to take pure ignorance and try to learn from your mistakes.

Friday, March 9, 2012

Laptops and PvP

I have a very nice alienware laptop. it is the M14X. Its pretty damn fantastic and plays Eve well. But, I admit that I am spoilt by my huge gaming monster with my duel 27 inch monitors.

That means I've slacked about setting up my laptop to actually play. The last time I really played on it I was mining. Now I'm not mining anymore but my PvP character has nothing set up. I corrected that today. After a kinda fail day trying to get some stuff done in London I decided to hang out on Eve while my body recuperated from walking the city. I'm super tired as I write this.

I was convinced to log into teamspeak and come help take out two ships. I slipped into my armored rifter to do some tackling and went to join in the fun. I quickly failed at everything because half the people were on comes and several in chat and it just didn't work out at all.

So, I loaded up team speak, dug my headset which I had dragged with me, and went out with them. Second try: much more successful.

The person doing the +1 had two thrashers on gate. Everyone was trying to convince everyone else to take gateguns. Its common enough in high sec. As we sat on the other side of the gate a hurricane popped in and just sat there. The guy had a 5.0 sec status and basically started calling us names on local. The thrashers from the other system jumped in and for some reason he thought they were attached to us.

He decided to play locking games so we played them back. Once he locked me I stopped orbiting the gate and started to orbit him. This went on for a while. However, we had a Vaga heading to us from one of our corps. Basically, we were low on the DPS.

However, the hurricane is just sitting on the gate mocking us. Its pretty funny because he is just setting himself up for it. Eventually, he releases drones. At that point, I bounce to the nearest planet. Its very obvious that he can take gateguns, kill me, and jump the gate before we can take him out. I suspect that was his idea.

As I warped off the Vaga was warping in. I counted for a second and warped back as the Vaga engaged. I tackled, the blackbird jamed, and he was rendered into space dust. Gate guns then started to rock my rifter and I quickly found myself eating gateguns. I warped off and managed to leave at half structure.

Teeheehee. Rifters tanking gateguns. How amusing.

This post left unspell checked because I am tired.

Edit: Spell checked it the next day :D

Thursday, March 8, 2012

CSM Voting

It turns out that my hotel internet is great which means I can play Eve. After all, why else would someone go to another country? Besides the amazing food. However, I feel like babbling as I gorge.

Anyway, I did some CSM Voting on my accounts. I'm up in the air about the entire purpose of the CSM. It seems to be a fueled power trip of egos for the most part. I'm leery of how much CCP actually cares. I'm amused that we have a political system in the game.

Anyway, I don't actually like any of the candidates. I expected that. My game perceptions are based off of me being new and my living in low sec. The major players are carebears or nullsec sov types. Low Sec is again, the games gutter that no one wants us to be in.

I've read a lot of the CSM ranting aka debates and reasons on the forums while I was at work over the last few weeks. I have not developed a like for many. The opinions are so, incredibly self centered and beyond the scope of global game play that it makes me gag. Maybe I've spent to much time as a public servant and in the position of a goal that may not be a personal one of mine but is a general good type of thing.

Anyway, I decided to pick someone who would conflict with the Mittens. Not because they were my fav choice but because they had the balls to have played the game from the start and go against someone who had as different a game play style as they possibly could.

I don't know if my decision was informed or not. I'm okay with that. I dislike politics but I'm not one to decide that pretending ignorance is a valid, informed choice.

Wednesday, March 7, 2012

Jaguar

I got a Jaguar. It is an assault frigate. The goal is to do some of the low level frigate complexes in low sec for some fresh isk. I need to play the game more, as in make isk outside of high sec and work on my skills.

It is cute. I got to raid the corp hanger to fit it out although I had to buy it (24mil) and its rigs (2mil). I loaded them into my wonderful Viator and ran down to drop them off at my station.

I got help with the fit for it. I feel very special with my T2 guns and faction ammo.

I am about to head out on a trip so my postings may or may not be erratic for the next ten days. I can only live without Eve but so long, so we will see how it goes.

Tuesday, March 6, 2012

Viator

It almost sounds like vibrator and frankly....


(One wonders what they are thinking sometimes when they design these ships...)

I love this thing. The cloak on the go is incredible. Its fast. If I had fewer expanders and nanoed it it would be even faster. I ran around my system for a bit and practiced it on the move before I took it out of low sec to move some stuff around.

It's fast in warp. Docking up to a station and uncloaking a moment before docking is fantastic. I have to practice my jump/cloak/mwd thing going on but we're getting the hang of it. Right now I am doing an align -> mwd -> cloak -> warp situation when getting off the gates.

This is my first T2 ship.

I love it.

Monday, March 5, 2012

Horrible in its truth

From imgur

Social Butterfly is Social

Instead of hiding in the station I wandered out and made new friends in high sec through whoring on someone elses mission. This turned out to be a nice, productive thing and took me to an area that I've not hung out before.

My corp has a corp that we are blue with. When I got home, everyone in corp was logged off. I understand this, its a Monday morning and I'm the one with the crazy schedule. My latest goal has been to chat up the morning people that wander through my corps home system. Today, one of the guys that I see every morning talked back. It turns out that he is Russian. So we had a little chat, and I made sure to use proper grammar and sentence structure to give Google translate an easier time for him. Why I am doing this, I dunno. I like it I guess? I hope they don't hold future gankage against me.

I was excited today. I finally can use small, T2 weapons. I feel special. I had a vague conversation which I bowed out on, in one of my chatrooms that is full of highsec types about T2 weapons. I was told that the extra 8% damage is not worth it nor is the faction ammo that I use for pewpew. In fact, it made me a bit snobby I was told.

Okay. PvP and PvE are different environments. 8% damage matters. I didn't argue. My views are heading down a different path. It is not worth it to argue why I do things. I mission in PvP fit ships. It is how I am being taught and I'm happy with it. Not only am I happy with it, I am productive with it.

Anyway, in the shared chat we have with our blue corp, I asked to tag on to whore salvage off of a mission. Actually, I was harassing everyone and being rather hyperactive but that is my MO. The positive side effect is that it brought me in contact with two nice high sec guys. One may be coming to join in low sec pewage with us sometime soon. I joined them on coms and spent several hours hoovering up their salvage and talking with them. It was good stuff and productive. I'm just not able to ignore everyone and lock myself into a tiny little ball of the game. I like chatting. Its one reason I play a social game.

I don't have time to sell the salvage before I have to wander off and do some stuff for work. I suspect, by the time I get back, I will be so tired that I have to nap for a few hours. We will see. If not, I'll sell everything and see what salvaging a ridiculous number of level 4 missions got me. I was a good girl. I asked them if they needed anything before I just greedily kept it all to myself.

Its been a while since I've salvaged level 4's in high sec. It is relaxing of all things. I'm a bit twitchy. Not a bit, very twitchy. My own paranoia amuses me. I am not hitting dscan constantly but I'm eying local for war targets.

Today, I will finish my Racial Indy ship 5 and I will spend the 34mil isk to buy Transport Ships and undock my Viator for the first time. The funny part is that I need to take salvage *into* low sec for once. I have drone minerals and a stack of ward consoles for the corp indy hanger. Right now I am dragging everything back to my staging ground. I may use my Viator for my runs to Rens as well from now on. I don't need one of the bored tornado's to take a shot and pop me.

I have a bunch of cap skills input now. I realize how awful my cap skills are. Really, every time I turn around I realize how awful another skill is. It is rather amusing. However, my cap is a very big focus for me right now so that I can properly fit into my Oneiros. I realize that the concept of obtaining a skill to fit an item or a ship and understanding the need to improve that skill for what it does are two different bits of understanding. The second has been clear in a vague, intellectual way. Recently, I am starting to see the effect and the reason why behind it. At first, I just did as I was told because I knew that the people telling me knew more then I did. However, it has gradually phased into me understanding how these items will work for me to help me improve myself.

I'm not there yet, but it was another click of understanding. I was reminded about a thread I read in the New Citizen's section of the Eve Online forums. The person did not understand why skills had to take so long and figured that he would just wait six months and come back skilled at a decent level. Everyone tried to explain that while skills took a while to skill up and a week sounds like a long time, during that time you are busy learning the game. Learning the game and possessing skills were different concepts and not as tightly meshed as he was to understand.

Every time I get one of these little clicks about Eve and my gameplay a door opens and the entire game makes a bit more sense to me. It becomes richer really and more textured. The newness has worn off but only because I've started to reach the actual story and not just meet the players and stare at the beautiful cover.

Sunday, March 4, 2012

I was a brilliant explosion

I was discussing risk aversion earlier in the afternoon before I exploded. I constantly see it flung out when someone debates a fight and makes a decision not to engage in it. It seems that for some pewpew is a very technical thing and for others it is just getting into a fight, irregardless of the potential outcome.

I was bored and spinning my ships. Needing to go to work it was not worth my time to try to find something productive to get into. Instead, I went to explore the new POS our new member has put up so that he can research stuff. I asked a ton of questions about the POS and buzzed around in one of my rifters that I was needed to take up to high sec and rig since I only had one rigged rifter in low. I figured dropping it off at my high sec hanger to be fit would be a productive activity.

"I have a drake tackled," pops up in the channel. It is in the next system. We go from bullshitting to full hunt mode in about two seconds and everyone peels over there.

"Hold on!, hold on!"

"Warp to me if you want to whore on it."

"Riftah powah!" I roar as I shoot across the system. My rifter has tackle and guns equiped with a damage control mod, a energized nano armor and a nano for speed.

He has the drake tackled in a plex. I warp to the plex, slam the gate and go "shit" when I realize the next gate is 50km off. However, I had a MWD equiped and I turn that shit over and shoot over faster then makes sense to activate the next gate.

I land on grid as, "Shit hes tanked all to hell and beating the shit out of me," comes across. "Rifter to the rescue!" is my response and I shoot into the room to see them just over 100k off me.

I slam on my MWD again and shoot over. All of that training has paid off because I land on top of the drake with enough cap to tackle him.

"Drones?" I ask as I make my way across grid. We're not on coms for any of this.

"Just fucking shoot him."

"Aye."

I debate my cap. I turn off my MWD and orbit at 500 hoping that I'm close enough to help myself. My corp mate makes distance in his tornado now that I have the drake locked down. For a moment I'm going, "Wee" and then I notice that the drake has targeted me.

First hit takes me down to half shields. "Shit!"

"Bail if you have to."

"I'm going to have to bounce," I type as the second one knocks my shields almost all the way out.

"On the way!" and "Fucking gates!" yell my two other corpies. At this point dude has turned his drones onto me and I'm a third into armor and I make a decision.

He is in shields. He can still escape. If I attempt to escape he will probably kill me before I can warp off. If he does not kill me he will be able to escape. Plus, this is a plex and I'll have to go back through both rooms to reach him again. If I hold on, there is a small chance the boys will land on him and finish killing him before he kills me. I am the only tackle on him right now and if I leave he might escape. My job is to tackle and a rifter for a drake is a good exchange.

I deselect my warp away and try to make a difference. My armor is eaten in a few more hits. Fucking missiles. I watch my structure flash red as he is into half armor as my corpmate unloads his tornado into him.

The mail icon flashes and my screen is a brief, beautiful explosion. I warp off my pod.

"He's down."

"Fuck!" go the two who didn't make it into the room. I bounce my pod to safety, get myself oriented. I expected to hear something for blowing up. I always feel bad when it happens. Instead I saw, "She gave me the chance to get some shield regen back. He was tanked like a beast."

I felt very good. The drake was super tanked. He took like 44k damage in the end.

When I docked my pod up I realized that I had the shakes and it felt fantastic.

What I did wrong:

When I approached the drake I roared straight in. I shoulda thought more about transversal type stuff.

When I landed I didn't turn on my damage control because I was worried about having the cap to keep the scram and web on him. I then forgot about it.
I was not for to PvP. I had no rigs on or decent armor. It was not thought that it would be such a tough fight at first and I was just going to whore on the mail.

What I did right:

I made a decision to stay and lose my ship for the kill.
I knew what I needed to do, and that was lock down the drake so that it could be killed.
I was able to affect the situation in a positive way by my actions and teamwork.
I had fun.

Even thou my ship was not fully fit, it was fit to tackle and do some damage.

I've been worried that I was risk adverse since I do not agree with the idea of throwing yourself at things or just attacking things for fun. However, I proved to myself, today that I am not. It is all about the situation that you are in. I was not upset with myself for losing my rifter. I am glad that I decided to stick with it and give my corpmate the time he needed to regen and do the damage.

It was a good outcome. I was worried I'd not get on any kills for the month. At least my month will now be a 1/1. Hopefully I can correct that.

Killboard Envy

I was super board and I looked at the corp kill board while I was at work. I wish I had not. Gods. They found a wormhole into deep null sec and they went and had a shitload of fun tangling with the null sec corps and even took down a Bhaalgorn.

Gah, I'm envious. That envy surprised me. When had I tipped from excited fear to envy and longing? I am sure the long, boring ass night at work did not help a thing. However, I was surprised at my own reaction. If they had been logged in when I got home I would have had a temper tantrum of jealousy. :)

I don't expect my kill board to be much of anything this month. I guess it will depend on what I catch when I'm online.

Saturday, March 3, 2012

Wardec

I logged in with an evemail on each account. I was a bit puzzled. While wildly popular, I do not often get Evemail, much to my sadness.

One of the other pirate corps wardeced us. We fly with them and we shoot at them and they at us all of the time. It seems that the relationship has always been a level thing. So, when the war dec came in I wondered what had happened.

It seems that they are unhappy that when they pewpew with us they have to deal with gate/station guns since they are all flashy red. We stay yellow because being flashy red is inconvenient. Therefor, the wardec is to level the playing field, per them.

I was going to comment how we are not technically 'pirates' or 'outlaws' because we stay above flashy red. However, this kind of defines it for me. We're a low sec PvP corp. We are called pirates.

Hmmm. At first I had a rush of 'oh shit'. Then I realized I didn't care. I'm cautious of them anyway and never hang around them. A day ago, they asked us to come probe out the carrier that I didn't get on the kill mail for. I dunno, it makes me roll my eyes. I was worried for my high sec shenanigans but then I realized that they don't do high sec.

I'm not dropping corp and running. Low sec is still just as dangerous as it was before. I didn't trust the group then and I am glad that I didn't get warm, fuzzy feelings for them as I have another corp we run with. This corp even says that they are not blue to anyone or anyone blue to them.

This is why I am here. Sure, there is the newbie thrill of it all. At first I had a 'should I stay in station and play my alts?' moment. Then I realized that no, nothing has changed. The funny part is that I go out of town for 10 days next week. I will still play, but my login will be from England. They may or may not get tired of it. It is their isk to spend. I am sure that there will be others in the future.

Friday, March 2, 2012

Time and Grind

Today this image posted as a link from Jester Trek, I understand.

I'm not there yet, but the it is a ride.

In teasing one person I managed to to ignite a nice little battle full of people misunderstanding everything.

Sometimes social gaming can be exhausting.

In the background I am grinding for Sister's of Eve so that I can sell probes from the Loyalty point stores. I'm doing courier missions because I really do hate security missions that much. So much, in fact, that I will gladly fly this penis around.

It was an odd day full of lots of misses. I ground my sister's of eve faction status up to level 3 distribution missions, only to discover that the best agent for what I wanted to do was 17 jumps away from where I normally am. Then, I had to buy a hauler to do the missions with.

I managed to miss out on a carrier kill. My kill male whoring is a level III it seems. I probably need at least a IV. The carrier tried to run away and log out to escape. He was scanned down and eaten. At least the corp kill board has a pretty first kill for the month.

Because they love me I got a skill list to finish fluffing up on and work through. Posts like this make me glad that my corp is willing to put the time into training me up. I'm doing my best to give it back.

For my PvP toon.

Electronics

electronic warfare lvl 4
long range targeting lvl 4
propulsion jamming lvl 4
signature analysis lvl 5

Engineering

energy management lvl 5
energy system operations lvl 5
shield operations lvl 5
shield management lvl 5
shield upgrades lvl 4
tactical shield manipulation lvl 4
shield comps at lvl 3

Drones (I have drones 3 and that's it. Blah)

drones lvl 5
electronic warfare drone interfacing lvl 4

Mechanic

hull upgrades lvl 5 (I'm at 4)
rapair systems lvl 4

Science

Thermodynamics lvl 4

Gunnery

motion prediction lvl 4
rapid firing lvl 4
sharpshooter lvl 4
surgical strike lvl 4
trajectory analysis lvl 4
weapons upgrades lvl 5
adv. weapon upgrades lvl 4
sm projectile lvl 5 (I am actually training this right now, 2 days left)
sm autocannons spec lvl 4
med projectile lvl 5
med autocannos spec lvl 4

Spaceship Command

minmatar cruiser lvl 5 (I am about to start this, I'm currently at IV. It is a 20 day train.
battlecruiser lvl 5

A month ago it would have been a big sigh. Now, it is still a big sigh but I don't mind so much. My understanding of fits is a bit better these days and as I hang out in some chats with players my own 'age' I am starting to see the difference in what a focused skill plan can do for you.

The ships I can fly, I can fit. I may not be all T2 up in the weapons, but I don't need things to just help me fit the needed base mods. It is that desire to be good at the game and being good can require a more subtle and last flashy path.

I don't want to be a blingsplosion because I rushed. That is my pride speaking. Eventually, I will be a blingsplosion no doubt, but I'd like to not be one with a gigglefit. It sounds silly to stand there and say it, but it will have to be. I want to be very good at this. For me, very good doesn't mean the biggest, most sparkly ship. It never has.

Of course, as I'm writing this and running a distribution mission and chatting in three places while eating a piece of chocolate cake, I realized that I forgot my mission item that needed to be dropped off and now I won't get my bonus 60k isk. Woe is me.

Thursday, March 1, 2012

Banhammer and Botting

If you have ever played a MMO you have seen people who use macro 'bots' to build up hoards of items or in game currency. Some of them then sell these things online for real money to people who want but do not have.

Of course, every game fights this. CCP came down with the ban hammer today on the bots. The players are happy but they also feel as if it is just a pre-fanfest ploy. However, fanfest propaganda or not, it is good to see them banned.

The question is how many? Many that complained had 2-10 accounts botting for them. There was a server drop of 10k people. So many? Holy hell.

http://failheap-challenge.com/showthread.php?5791-pre-fanfest-macro-purge/page2&s=78a4258887eeb7d8b651acbbf73c581a

https://forums.eveonline.com/default.aspx?g=posts&m=868049#post868049

https://forums.eveonline.com/default.aspx?g=posts&m=868167#post868167

Some say botters are also paying for the game so they should not be penalized for what they do. Perhaps, they do pay, yes, but they do effect game play. You want to play against people who have the skills and mistakes of another person. The bots with their spam in local trade hubs, +.01 isk warfare and ratting and mining are negatives to the game, regardless. The developers do need isk but they also need players and players need a game that they can play against other players.

In rookie chat, RMT folks spam the channel trying to get you to buy isk for irl money. CCP already has that feature in place with PLEX. To buy from a RMT is to risk losing your account since its against the rules. Plus, they are all types of shady. At least give the cash to the shady people that provide you the game if you do not wish to earn your isk in game.